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Fix action buttons sent to client when swapping between talent specs. Storage related parts by Hunuza (MaNGOS), big thanks.
--HG-- branch : trunk
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@@ -1020,12 +1020,13 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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uint32 action = ACTION_BUTTON_ACTION(packetData);
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uint8 type = ACTION_BUTTON_TYPE(packetData);
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uint8 spec = GetPlayer()->GetActiveSpec();
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sLog.outDetail("BUTTON: %u ACTION: %u TYPE: %u", button, action, type);
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if (!packetData)
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{
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sLog.outDetail("MISC: Remove action from button %u", button);
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GetPlayer()->removeActionButton(button);
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GetPlayer()->removeActionButton(spec, button);
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}
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else
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{
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@@ -1048,7 +1049,7 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
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sLog.outError("MISC: Unknown action button type %u for action %u into button %u", type, action, button);
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return;
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}
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GetPlayer()->addActionButton(button,action,type);
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GetPlayer()->addActionButton(spec, button, action, type);
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}
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}
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