Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/worldserver/worldserver.conf.dist
This commit is contained in:
Spp
2013-11-08 11:12:17 +01:00
240 changed files with 4476 additions and 4523 deletions

View File

@@ -60,7 +60,7 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE");
ObjectGuid crossRealmGuid; // unused
@@ -323,7 +323,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE_RESPONSE");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE_RESPONSE");
recvData.ReadBit(); // unk always 0
bool accept = recvData.ReadBit();
@@ -344,7 +344,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
if (group->GetLeaderGUID() == GetPlayer()->GetGUID())
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
TC_LOG_ERROR("network", "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -400,7 +400,7 @@ void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
uint64 guid;
std::string reason;
@@ -410,7 +410,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
//can't uninvite yourself
if (guid == GetPlayer()->GetGUID())
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.",
TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -449,7 +449,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE");
std::string membername;
recvData >> membername;
@@ -461,7 +461,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
// can't uninvite yourself
if (GetPlayer()->GetName() == membername)
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.",
TC_LOG_ERROR("network", "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -494,7 +494,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
uint64 guid;
recvData >> guid;
@@ -515,7 +515,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_ROLES");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_ROLES");
uint32 newRole;
ObjectGuid guid1; // Assigner GUID
@@ -589,7 +589,7 @@ void WorldSession::HandleGroupSetRolesOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND");
Group* grp = GetPlayer()->GetGroup();
if (!grp)
@@ -612,7 +612,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD");
uint32 lootMethod;
uint64 lootMaster;
@@ -663,7 +663,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData)
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING");
TC_LOG_DEBUG("network", "WORLD: Received MSG_MINIMAP_PING");
if (!GetPlayer()->GetGroup())
return;
@@ -672,7 +672,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
recvData >> x;
recvData >> y;
//TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
//TC_LOG_DEBUG("misc", "Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
/** error handling **/
/********************/
@@ -687,7 +687,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL");
TC_LOG_DEBUG("network", "WORLD: Received MSG_RANDOM_ROLL");
uint32 minimum, maximum, roll;
recvData >> minimum;
@@ -701,7 +701,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
// everything's fine, do it
roll = urand(minimum, maximum);
//TC_LOG_DEBUG(LOG_FILTER_GENERAL, "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
//TC_LOG_DEBUG("misc", "ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
WorldPacket data(MSG_RANDOM_ROLL, 4+4+4+8);
data << uint32(minimum);
@@ -716,7 +716,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE");
TC_LOG_DEBUG("network", "WORLD: Received MSG_RAID_TARGET_UPDATE");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -744,7 +744,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -773,7 +773,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group* group = GetPlayer()->GetGroup();
@@ -811,7 +811,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SWAP_SUB_GROUP");
std::string unk1;
std::string unk2;
@@ -821,7 +821,7 @@ void WorldSession::HandleGroupSwapSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -842,7 +842,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT");
TC_LOG_DEBUG("network", "WORLD: Received MSG_PARTY_ASSIGNMENT");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -876,7 +876,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK");
TC_LOG_DEBUG("network", "WORLD: Received MSG_RAID_READY_CHECK");
Group* group = GetPlayer()->GetGroup();
if (!group)
@@ -1163,7 +1163,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 guid;
recvData >> guid;
@@ -1349,7 +1349,7 @@ void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
bool passOnLoot;
recvData >> passOnLoot; // 1 always pass, 0 do not pass
@@ -1358,7 +1358,7 @@ void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
if (!GetPlayer()) // needed because STATUS_AUTHED
{
if (passOnLoot)
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!");
TC_LOG_ERROR("network", "CMSG_OPT_OUT_OF_LOOT value<>0 for not-loaded character!");
return;
}