Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/worldserver/worldserver.conf.dist
This commit is contained in:
Spp
2013-11-08 11:12:17 +01:00
240 changed files with 4476 additions and 4523 deletions

View File

@@ -42,7 +42,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
Object* questgiver = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
if (!questgiver)
{
TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for non-existing questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid));
TC_LOG_INFO("network", "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for non-existing questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid));
return;
}
@@ -50,7 +50,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
{
case TYPEID_UNIT:
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid)));
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid)));
Creature* cr_questgiver=questgiver->ToCreature();
if (!cr_questgiver->IsHostileTo(_player)) // do not show quest status to enemies
{
@@ -62,7 +62,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
}
case TYPEID_GAMEOBJECT:
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid)));
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid)));
GameObject* go_questgiver=(GameObject*)questgiver;
questStatus = sScriptMgr->GetDialogStatus(_player, go_questgiver);
if (questStatus > 6)
@@ -70,7 +70,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
break;
}
default:
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "QuestGiver called for unexpected type %u", questgiver->GetTypeId());
TC_LOG_ERROR("network", "QuestGiver called for unexpected type %u", questgiver->GetTypeId());
break;
}
@@ -83,12 +83,12 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData)
uint64 guid;
recvData >> guid;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid));
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid));
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
if (!creature)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.",
TC_LOG_DEBUG("network", "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.",
GUID_LOPART(guid));
return;
}
@@ -115,7 +115,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData)
uint32 unk1;
recvData >> guid >> questId >> unk1;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT|TYPEMASK_ITEM|TYPEMASK_PLAYER);
@@ -259,7 +259,7 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket& recvData)
uint32 questId;
uint8 unk1;
recvData >> guid >> questId >> unk1;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
// Verify that the guid is valid and is a questgiver or involved in the requested quest
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM);
@@ -298,7 +298,7 @@ void WorldSession::HandleQuestQueryOpcode(WorldPacket& recvData)
uint32 questId;
recvData >> questId;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId);
if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
_player->PlayerTalkClass->SendQuestQueryResponse(quest);
@@ -312,11 +312,11 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
if (reward >= QUEST_REWARD_CHOICES_COUNT)
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (possible packet-hacking detected)", _player->GetName().c_str(), _player->GetGUIDLow(), reward);
TC_LOG_ERROR("network", "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (possible packet-hacking detected)", _player->GetName().c_str(), _player->GetGUIDLow(), reward);
return;
}
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward);
Quest const* quest = sObjectMgr->GetQuestTemplate(questId);
if (!quest)
@@ -338,7 +338,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
if ((!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE) ||
(_player->GetQuestStatus(questId) != QUEST_STATUS_COMPLETE && !quest->IsAutoComplete()))
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Error in QUEST_STATUS_COMPLETE: player %s (guid %u) tried to complete quest %u, but is not allowed to do so (possible packet-hacking or high latency)",
TC_LOG_ERROR("network", "Error in QUEST_STATUS_COMPLETE: player %s (guid %u) tried to complete quest %u, but is not allowed to do so (possible packet-hacking or high latency)",
_player->GetName().c_str(), _player->GetGUIDLow(), questId);
return;
}
@@ -407,7 +407,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData)
uint64 guid;
recvData >> guid >> questId;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
if (!object || !object->hasInvolvedQuest(questId))
@@ -429,7 +429,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData)
void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CANCEL");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_CANCEL");
_player->PlayerTalkClass->SendCloseGossip();
}
@@ -442,7 +442,7 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData)
if (slot1 == slot2 || slot1 >= MAX_QUEST_LOG_SIZE || slot2 >= MAX_QUEST_LOG_SIZE)
return;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2);
GetPlayer()->SwapQuestSlot(slot1, slot2);
}
@@ -452,7 +452,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
uint8 slot;
recvData >> slot;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot);
if (slot < MAX_QUEST_LOG_SIZE)
{
@@ -477,7 +477,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
_player->RemoveActiveQuest(questId);
_player->RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, questId);
TC_LOG_INFO(LOG_FILTER_NETWORKIO, "Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
TC_LOG_INFO("network", "Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
}
_player->SetQuestSlot(slot, 0);
@@ -491,7 +491,7 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)
uint32 questId;
recvData >> questId;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT questId = %u", questId);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT questId = %u", questId);
if (const Quest* quest = sObjectMgr->GetQuestTemplate(questId))
{
@@ -520,7 +520,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
bool autoCompleteMode; // 0 - standart complete quest mode with npc, 1 - auto-complete mode
recvData >> playerGuid >> questId >> autoCompleteMode;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, questId = %u", uint32(GUID_LOPART(playerGuid)), questId);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, questId = %u", uint32(GUID_LOPART(playerGuid)), questId);
Quest const* quest = sObjectMgr->GetQuestTemplate(questId);
if (!quest)
@@ -539,7 +539,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
if (!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE)
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!",
TC_LOG_ERROR("network", "Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!",
_player->GetName().c_str(), _player->GetGUIDLow(), questId);
return;
}
@@ -568,7 +568,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH");
}
void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
@@ -579,7 +579,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
if (!_player->CanShareQuest(questId))
return;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PUSHQUESTTOPARTY questId = %u", questId);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_PUSHQUESTTOPARTY questId = %u", questId);
Quest const* quest = sObjectMgr->GetQuestTemplate(questId);
if (!quest)
@@ -654,7 +654,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
uint8 msg;
recvPacket >> guid >> questId >> msg;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_QUEST_PUSH_RESULT");
TC_LOG_DEBUG("network", "WORLD: Received MSG_QUEST_PUSH_RESULT");
if (_player->GetDivider() && _player->GetDivider() == guid)
{
@@ -693,7 +693,7 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32
}
default:
//its imposible, but check ^)
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId());
TC_LOG_ERROR("network", "Warning: GetDialogStatus called for unexpected type %u", questgiver->GetTypeId());
return DIALOG_STATUS_NONE;
}
@@ -770,7 +770,7 @@ uint32 WorldSession::getDialogStatus(Player* player, Object* questgiver, uint32
void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket*/)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");
TC_LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");
uint32 count = 0;