Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/AI/EventAI/CreatureEventAI.cpp
	src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Conditions/ConditionMgr.cpp
	src/server/game/DataStores/DBCStores.cpp
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetitionsHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/SpellHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Instances/InstanceScript.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/game/Spells/SpellMgr.cpp
	src/server/game/Tools/PlayerDump.cpp
	src/server/game/World/World.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reload.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/worldserver/worldserver.conf.dist
This commit is contained in:
Spp
2013-11-08 11:12:17 +01:00
240 changed files with 4476 additions and 4523 deletions

View File

@@ -74,12 +74,12 @@ void WorldSession::SendTradeStatus(TradeStatus status)
void WorldSession::HandleIgnoreTradeOpcode(WorldPacket& /*recvPacket*/)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Ignore Trade %u", _player->GetGUIDLow());
TC_LOG_DEBUG("network", "WORLD: Ignore Trade %u", _player->GetGUIDLow());
}
void WorldSession::HandleBusyTradeOpcode(WorldPacket& /*recvPacket*/)
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Busy Trade %u", _player->GetGUIDLow());
TC_LOG_DEBUG("network", "WORLD: Busy Trade %u", _player->GetGUIDLow());
}
void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
@@ -212,7 +212,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
if (myItems[i])
{
// logging
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "partner storing: %u", myItems[i]->GetGUIDLow());
TC_LOG_DEBUG("network", "partner storing: %u", myItems[i]->GetGUIDLow());
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
sLog->outCommand(_player->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)",
@@ -230,7 +230,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
if (hisItems[i])
{
// logging
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "player storing: %u", hisItems[i]->GetGUIDLow());
TC_LOG_DEBUG("network", "player storing: %u", hisItems[i]->GetGUIDLow());
if (HasPermission(rbac::RBAC_PERM_LOG_GM_TRADE))
{
sLog->outCommand(trader->GetSession()->GetAccountId(), "GM %s (Account: %u) trade: %s (Entry: %d Count: %u) to player: %s (Account: %u)",
@@ -253,21 +253,21 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
if (myItems[i])
{
if (!traderCanTrade)
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "trader can't store item: %u", myItems[i]->GetGUIDLow());
TC_LOG_ERROR("network", "trader can't store item: %u", myItems[i]->GetGUIDLow());
if (_player->CanStoreItem(NULL_BAG, NULL_SLOT, playerDst, myItems[i], false) == EQUIP_ERR_OK)
_player->MoveItemToInventory(playerDst, myItems[i], true, true);
else
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "player can't take item back: %u", myItems[i]->GetGUIDLow());
TC_LOG_ERROR("network", "player can't take item back: %u", myItems[i]->GetGUIDLow());
}
// return the already removed items to the original owner
if (hisItems[i])
{
if (!playerCanTrade)
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "player can't store item: %u", hisItems[i]->GetGUIDLow());
TC_LOG_ERROR("network", "player can't store item: %u", hisItems[i]->GetGUIDLow());
if (trader->CanStoreItem(NULL_BAG, NULL_SLOT, traderDst, hisItems[i], false) == EQUIP_ERR_OK)
trader->MoveItemToInventory(traderDst, hisItems[i], true, true);
else
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "trader can't take item back: %u", hisItems[i]->GetGUIDLow());
TC_LOG_ERROR("network", "trader can't take item back: %u", hisItems[i]->GetGUIDLow());
}
}
}
@@ -285,7 +285,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item* *m
{
if (Item* item = myTrade->GetItem(TradeSlots(i)))
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
TC_LOG_DEBUG("network", "player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
//Can return NULL
myItems[i] = item;
myItems[i]->SetInTrade();
@@ -293,7 +293,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item* *m
if (Item* item = hisTrade->GetItem(TradeSlots(i)))
{
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
TC_LOG_DEBUG("network", "partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
hisItems[i] = item;
hisItems[i]->SetInTrade();
}