mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-25 03:12:09 +01:00
*Update flame levi script. Allow player to shoot down pyrite container and refill the demolishers.
*Other script-related fixes. --HG-- branch : trunk
This commit is contained in:
@@ -80,7 +80,10 @@ void PointMovementGenerator<T>::MovementInform(T &unit)
|
||||
template <> void PointMovementGenerator<Creature>::MovementInform(Creature &unit)
|
||||
{
|
||||
if(id == EVENT_FALL_GROUND)
|
||||
{
|
||||
unit.setDeathState(JUST_DIED);
|
||||
unit.SetFlying(true);
|
||||
}
|
||||
unit.AI()->MovementInform(POINT_MOTION_TYPE, id);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user