From abb82345a4bb50ebd8a392c31dc0ab303931cc5d Mon Sep 17 00:00:00 2001 From: Shocker Date: Sun, 27 Nov 2011 00:43:03 +0200 Subject: [PATCH] Core/Pets: Water Elementals are now permanent pets --- src/server/game/Entities/Pet/Pet.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 3a4e516dccf..3c0af8a1bfd 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1720,6 +1720,8 @@ bool Pet::IsPermanentPetFor(Player* owner) return GetCreatureInfo()->type == CREATURE_TYPE_DEMON; case CLASS_DEATH_KNIGHT: return GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD; + case CLASS_MAGE: + return GetCreatureInfo()->type == CREATURE_TYPE_ELEMENTAL; default: return false; }