From abdada99a4dda99f5b094536e6136c8ad070c6af Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 27 Dec 2021 00:01:34 +0100 Subject: [PATCH] Core/Spells: add missing attribute to Soul Fragment to allow High Prophet Barim's soul fragments to move towards the Harbinger of Darkness --- src/server/game/Spells/SpellMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index a957ac9abd2..fca4e16c9c5 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -4767,6 +4767,12 @@ void SpellMgr::LoadSpellInfoCorrections() spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS); }); + // Soul Fragment + ApplySpellFix({ 82224 }, [](SpellInfo* spellInfo) + { + spellInfo->AttributesEx5 |= SPELL_ATTR5_ALLOW_ACTIONS_DURING_CHANNEL; + }); + // Lockmaw and Augh // Dust Flail ApplySpellFix({ 81643, 81652 }, [](SpellInfo* spellInfo)