mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Core/PacketIO: Update opcodes for 11.0.5
This commit is contained in:
@@ -27327,7 +27327,7 @@ bool Player::IsAreaThatActivatesPvpTalents(uint32 areaID) const
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return false;
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}
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void Player::UpdateFallInformationIfNeed(MovementInfo const& minfo, uint16 opcode)
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void Player::UpdateFallInformationIfNeed(MovementInfo const& minfo, uint32 opcode)
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{
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if (m_lastFallTime >= minfo.jump.fallTime || m_lastFallZ <= minfo.pos.GetPositionZ() || opcode == CMSG_MOVE_FALL_LAND)
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SetFallInformation(minfo.jump.fallTime, minfo.pos.GetPositionZ());
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@@ -2564,7 +2564,7 @@ class TC_GAME_API Player final : public Unit, public GridObject<Player>
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/*********************************************************/
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/*** VARIOUS SYSTEMS ***/
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/*********************************************************/
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void UpdateFallInformationIfNeed(MovementInfo const& minfo, uint16 opcode);
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void UpdateFallInformationIfNeed(MovementInfo const& minfo, uint32 opcode);
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// only changed for direct client control (possess, vehicle etc.), not stuff you control using pet commands
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WorldObject* m_seer;
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void SetFallInformation(uint32 time, float z);
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@@ -574,7 +574,7 @@ void WorldSession::HandleAuctionReplicateItems(WorldPackets::AuctionHouse::Aucti
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SendPacket(response.Write());
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}
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void WorldSession::HandleAuctionRequestFavoriteList(WorldPackets::AuctionHouse::AuctionRequestFavoriteList& /*requestFavoriteList*/)
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void WorldSession::SendAuctionFavoriteList()
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_FAVORITE_AUCTIONS);
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stmt->setUInt64(0, _player->GetGUID().GetCounter());
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@@ -1206,6 +1206,8 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder const& holder)
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pCurrChar->SetGuildLevel(0);
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}
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SendAuctionFavoriteList();
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pCurrChar->GetSession()->GetBattlePetMgr()->SendJournalLockStatus();
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pCurrChar->SendInitialPacketsBeforeAddToMap();
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@@ -309,14 +309,6 @@ namespace WorldPackets
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Optional<Addon::AddOnInfo> TaintedBy;
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};
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class AuctionRequestFavoriteList final : public ClientPacket
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{
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public:
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AuctionRequestFavoriteList(WorldPacket&& packet) : ClientPacket(CMSG_AUCTION_REQUEST_FAVORITE_LIST, std::move(packet)) { }
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void Read() override { }
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};
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class AuctionSellCommodity final : public ClientPacket
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{
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public:
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@@ -57,15 +57,16 @@ bool OpcodeTable::ValidateClientOpcode(OpcodeClient opcode, char const* name) co
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return false;
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}
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if (opcode < MIN_CMSG_OPCODE_NUMBER || opcode > MAX_CMSG_OPCODE_NUMBER)
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std::ptrdiff_t index = GetOpcodeArrayIndex(opcode);
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if (index < 0 || index >= std::ptrdiff_t(NUM_CMSG_OPCODES))
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{
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TC_LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", opcode);
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return false;
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}
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if ((*this)[opcode] != nullptr)
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if (_internalTableClient[index] != nullptr)
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{
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TC_LOG_ERROR("network", "Tried to override client handler of {} with {} (opcode {})", (*this)[opcode]->Name, name, opcode);
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TC_LOG_ERROR("network", "Tried to override client handler of {} with {} (opcode {})", _internalTableClient[index]->Name, name, opcode);
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return false;
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}
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@@ -77,7 +78,7 @@ void OpcodeTable::ValidateAndSetClientOpcode(OpcodeClient opcode, char const* na
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if (!ValidateClientOpcode(opcode, name))
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return;
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_internalTableClient[opcode - MIN_CMSG_OPCODE_NUMBER].reset(new ClientOpcodeHandler{
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_internalTableClient[GetOpcodeArrayIndex(opcode)].reset(new ClientOpcodeHandler{
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.Name = name,
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.Status = status,
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.Call = call,
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@@ -93,7 +94,8 @@ bool OpcodeTable::ValidateServerOpcode(OpcodeServer opcode, char const* name, Co
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return false;
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}
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if (opcode < MIN_SMSG_OPCODE_NUMBER || opcode > MAX_SMSG_OPCODE_NUMBER)
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std::ptrdiff_t index = GetOpcodeArrayIndex(opcode);
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if (index < 0 || index >= std::ptrdiff_t(NUM_SMSG_OPCODES))
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{
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TC_LOG_ERROR("network", "Tried to set handler for an invalid opcode {}", opcode);
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return false;
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@@ -111,9 +113,9 @@ bool OpcodeTable::ValidateServerOpcode(OpcodeServer opcode, char const* name, Co
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return false;
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}
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if ((*this)[opcode] != nullptr)
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if (_internalTableServer[index] != nullptr)
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{
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TC_LOG_ERROR("network", "Tried to override server handler of {} with {} (opcode {})", (*this)[opcode]->Name, name, opcode);
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TC_LOG_ERROR("network", "Tried to override server handler of {} with {} (opcode {})", _internalTableServer[index]->Name, name, opcode);
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return false;
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}
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@@ -125,7 +127,7 @@ void OpcodeTable::ValidateAndSetServerOpcode(OpcodeServer opcode, char const* na
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if (!ValidateServerOpcode(opcode, name, conIdx))
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return;
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_internalTableServer[opcode - MIN_SMSG_OPCODE_NUMBER].reset(new ServerOpcodeHandler{ .Name = name, .Status = status, .ConnectionIndex = conIdx });
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_internalTableServer[GetOpcodeArrayIndex(opcode)].reset(new ServerOpcodeHandler{ .Name = name, .Status = status, .ConnectionIndex = conIdx });
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}
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/// Correspondence between opcodes and their names
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@@ -184,7 +186,6 @@ void OpcodeTable::InitializeClientOpcodes()
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DEFINE_HANDLER(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid);
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DEFINE_HANDLER(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem);
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DEFINE_HANDLER(CMSG_AUCTION_REPLICATE_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionReplicateItems);
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DEFINE_HANDLER(CMSG_AUCTION_REQUEST_FAVORITE_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRequestFavoriteList);
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DEFINE_HANDLER(CMSG_AUCTION_SELL_COMMODITY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellCommodity);
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DEFINE_HANDLER(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem);
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DEFINE_HANDLER(CMSG_AUCTION_SET_FAVORITE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSetFavoriteItem);
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@@ -1980,7 +1981,6 @@ void OpcodeTable::InitializeServerOpcodes()
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRAFT_ITEM_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_RECRUIT_A_FRIEND_FAILURE, STATUS_NEVER, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_COMPONENT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_REFRESH_SPELL_HISTORY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_REGIONWIDE_CHARACTER_MAIL_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_REGIONWIDE_CHARACTER_RESTRICTIONS_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
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DEFINE_SERVER_OPCODE_HANDLER(SMSG_REMOVE_ITEM_PASSIVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
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@@ -2240,15 +2240,16 @@ void OpcodeTable::InitializeServerOpcodes()
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#undef DEFINE_SERVER_OPCODE_HANDLER
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}
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template<std::size_t MIN_OPCODE, std::size_t MAX_OPCODE, typename T>
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inline std::string GetOpcodeNameForLoggingImpl(T id)
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template<typename OpcodeDefinition, std::size_t N, typename T>
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inline std::string GetOpcodeNameForLoggingImpl(std::array<OpcodeDefinition, N> const& definitions, T id)
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{
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uint32 opcode = uint32(id);
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char const* name = nullptr;
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if (opcode >= MIN_OPCODE && opcode <= MAX_OPCODE)
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std::ptrdiff_t index = GetOpcodeArrayIndex(id);
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if (index >= 0 && index < std::ssize(definitions))
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{
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if (auto const* handler = opcodeTable[id])
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if (auto const* handler = definitions[index].get())
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name = handler->Name;
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else
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name = "UNKNOWN OPCODE";
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@@ -2256,15 +2257,15 @@ inline std::string GetOpcodeNameForLoggingImpl(T id)
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else
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name = "INVALID OPCODE";
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return Trinity::StringFormat("[{0} 0x{1:04X} ({1})]", name, opcode);
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return Trinity::StringFormat("[{0} 0x{1:06X} ({1})]", name, opcode);
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}
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std::string GetOpcodeNameForLogging(OpcodeClient opcode)
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{
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return GetOpcodeNameForLoggingImpl<MIN_CMSG_OPCODE_NUMBER, MAX_CMSG_OPCODE_NUMBER>(opcode);
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return GetOpcodeNameForLoggingImpl(opcodeTable._internalTableClient, opcode);
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}
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std::string GetOpcodeNameForLogging(OpcodeServer opcode)
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{
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return GetOpcodeNameForLoggingImpl<MIN_SMSG_OPCODE_NUMBER, MAX_SMSG_OPCODE_NUMBER>(opcode);
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return GetOpcodeNameForLoggingImpl(opcodeTable._internalTableServer, opcode);
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}
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File diff suppressed because it is too large
Load Diff
@@ -137,7 +137,7 @@ void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost:
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header.OptionalData.SocketPort = port;
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std::size_t size = packet.size();
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if (direction == CLIENT_TO_SERVER)
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size -= 2;
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size -= 4;
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header.Length = size + sizeof(header.Opcode);
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header.Opcode = packet.GetOpcode();
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@@ -147,7 +147,7 @@ void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost:
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{
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uint8 const* data = packet.contents();
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if (direction == CLIENT_TO_SERVER)
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data += 2;
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data += 4;
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fwrite(data, 1, size, _file);
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}
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@@ -212,7 +212,7 @@ std::string WorldSession::GetPlayerInfo() const
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/// Send a packet to the client
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void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/)
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{
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if (packet->GetOpcode() < MIN_SMSG_OPCODE_NUMBER || packet->GetOpcode() > MAX_SMSG_OPCODE_NUMBER)
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if (!opcodeTable.IsValid(static_cast<OpcodeServer>(packet->GetOpcode())))
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{
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char const* specialName = packet->GetOpcode() == UNKNOWN_OPCODE ? "UNKNOWN_OPCODE" : "INVALID_OPCODE";
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TC_LOG_ERROR("network.opcode", "Prevented sending of {} (0x{:04X}) to {}", specialName, packet->GetOpcode(), GetPlayerInfo());
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@@ -1297,7 +1297,7 @@ bool WorldSession::DosProtection::EvaluateOpcode(WorldPacket& p, time_t time) co
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}
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}
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uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint16 opcode) const
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uint32 WorldSession::DosProtection::GetMaxPacketCounterAllowed(uint32 opcode) const
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{
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uint32 maxPacketCounterAllowed;
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switch (opcode)
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@@ -145,7 +145,6 @@ namespace WorldPackets
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class AuctionPlaceBid;
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class AuctionRemoveItem;
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class AuctionReplicateItems;
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class AuctionRequestFavoriteList;
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class AuctionSellCommodity;
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class AuctionSellItem;
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class AuctionSetFavoriteItem;
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@@ -1470,7 +1469,7 @@ class TC_GAME_API WorldSession
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void HandleAuctionPlaceBid(WorldPackets::AuctionHouse::AuctionPlaceBid& placeBid);
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void HandleAuctionRemoveItem(WorldPackets::AuctionHouse::AuctionRemoveItem& removeItem);
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void HandleAuctionReplicateItems(WorldPackets::AuctionHouse::AuctionReplicateItems& replicateItems);
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void HandleAuctionRequestFavoriteList(WorldPackets::AuctionHouse::AuctionRequestFavoriteList& requestFavoriteList);
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void SendAuctionFavoriteList();
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void HandleAuctionSellCommodity(WorldPackets::AuctionHouse::AuctionSellCommodity& sellCommodity);
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void HandleAuctionSellItem(WorldPackets::AuctionHouse::AuctionSellItem& sellItem);
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void HandleAuctionSetFavoriteItem(WorldPackets::AuctionHouse::AuctionSetFavoriteItem& setFavoriteItem);
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@@ -1909,13 +1908,13 @@ class TC_GAME_API WorldSession
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POLICY_BAN,
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};
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uint32 GetMaxPacketCounterAllowed(uint16 opcode) const;
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uint32 GetMaxPacketCounterAllowed(uint32 opcode) const;
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WorldSession* Session;
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private:
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Policy _policy;
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typedef std::unordered_map<uint16, PacketCounter> PacketThrottlingMap;
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typedef std::unordered_map<uint32, PacketCounter> PacketThrottlingMap;
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// mark this member as "mutable" so it can be modified even in const functions
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mutable PacketThrottlingMap _PacketThrottlingMap;
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@@ -331,7 +331,7 @@ bool WorldSocket::ReadHeaderHandler()
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ASSERT(_headerBuffer.GetActiveSize() == sizeof(IncomingPacketHeader), "Header size " SZFMTD " different than expected " SZFMTD, _headerBuffer.GetActiveSize(), sizeof(IncomingPacketHeader));
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IncomingPacketHeader* header = reinterpret_cast<IncomingPacketHeader*>(_headerBuffer.GetReadPointer());
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uint16 encryptedOpcode = header->EncryptedOpcode;
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uint32 encryptedOpcode = header->EncryptedOpcode;
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if (!header->IsValidSize())
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{
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@@ -364,7 +364,7 @@ WorldSocket::ReadDataHandlerResult WorldSocket::ReadDataHandler()
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WorldPacket packet(std::move(_packetBuffer), GetConnectionType());
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OpcodeClient opcode = packet.read<OpcodeClient>();
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if (opcode < MIN_CMSG_OPCODE_NUMBER || opcode > MAX_CMSG_OPCODE_NUMBER)
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if (!opcodeTable.IsValid(opcode))
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{
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TC_LOG_ERROR("network", "WorldSocket::ReadHeaderHandler(): client {} sent wrong opcode (opcode: {})",
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GetRemoteIpAddress().to_string(), uint32(opcode));
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@@ -538,7 +538,7 @@ void WorldSocket::SendPacket(WorldPacket const& packet)
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void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBuffer& buffer)
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{
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uint16 opcode = packet.GetOpcode();
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uint32 opcode = packet.GetOpcode();
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uint32 packetSize = packet.size();
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// Reserve space for buffer
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@@ -550,8 +550,8 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
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if (packetSize > MinSizeForCompression && packet.NeedsEncryption())
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{
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CompressedWorldPacket cmp;
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cmp.UncompressedSize = packetSize + 2;
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cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, 2), packet.contents(), packetSize);
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cmp.UncompressedSize = packetSize + sizeof(opcode);
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cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, sizeof(opcode)), packet.contents(), packetSize);
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// Reserve space for compression info - uncompressed size and checksums
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uint8* compressionInfo = buffer.GetWritePointer();
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@@ -571,7 +571,7 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
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buffer.Write(packet.contents(), packet.size());
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memcpy(dataPos, &opcode, sizeof(opcode));
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packetSize += 2 /*opcode*/;
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packetSize += sizeof(opcode);
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PacketHeader header;
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header.Size = packetSize;
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@@ -583,12 +583,12 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
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uint32 WorldSocket::CompressPacket(uint8* buffer, WorldPacket const& packet)
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{
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uint32 opcode = packet.GetOpcode();
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uint32 bufferSize = deflateBound(_compressionStream, packet.size() + sizeof(uint16));
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uint32 bufferSize = deflateBound(_compressionStream, packet.size() + sizeof(opcode));
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_compressionStream->next_out = buffer;
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_compressionStream->avail_out = bufferSize;
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_compressionStream->next_in = (Bytef*)&opcode;
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_compressionStream->avail_in = sizeof(uint16);
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_compressionStream->avail_in = sizeof(opcode);
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int32 z_res = deflate(_compressionStream, Z_NO_FLUSH);
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if (z_res != Z_OK)
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@@ -40,7 +40,7 @@ class EncryptablePacket;
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class WorldPacket;
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class WorldSession;
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enum ConnectionType : int8;
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enum OpcodeClient : uint16;
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enum OpcodeClient : uint32;
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class EncryptablePacket : public WorldPacket
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{
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@@ -82,7 +82,7 @@ struct PacketHeader
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struct IncomingPacketHeader : PacketHeader
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{
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uint16 EncryptedOpcode;
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uint32 EncryptedOpcode;
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};
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#pragma pack(pop)
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