diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index ecba6c9abe2..f82d77e20b5 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -269,6 +269,7 @@ bool CreatureAI::_EnterEvadeMode(EvadeReason /*why*/) me->ResetPlayerDamageReq(); me->SetLastDamagedTime(0); me->SetCannotReachTarget(false); + me->DoNotReacquireTarget(); if (me->IsInEvadeMode()) return false;