Core: Pass by const reference for simple objects replaced with pass by value

This commit is contained in:
Spp-
2011-08-01 14:23:27 +02:00
parent 1fc1da842e
commit acd0fc79f6
63 changed files with 263 additions and 263 deletions

View File

@@ -515,7 +515,7 @@ void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<Trinity::Obj
}
}
void Map::Update(const uint32 &t_diff)
void Map::Update(const uint32 t_diff)
{
/// update worldsessions for existing players
for (m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter)
@@ -593,7 +593,7 @@ struct ResetNotifier
void Visit(PlayerMapType &m) { resetNotify<Player>(m);}
};
void Map::ProcessRelocationNotifies(const uint32 & diff)
void Map::ProcessRelocationNotifies(const uint32 diff)
{
for (GridRefManager<NGridType>::iterator i = GridRefManager<NGridType>::begin(); i != GridRefManager<NGridType>::end(); ++i)
{
@@ -929,7 +929,7 @@ bool Map::CreatureRespawnRelocation(Creature *c)
return false;
}
bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool unloadAll)
bool Map::UnloadGrid(const uint32 x, const uint32 y, bool unloadAll)
{
NGridType *grid = getNGrid(x, y);
ASSERT(grid != NULL);
@@ -2388,7 +2388,7 @@ bool InstanceMap::Add(Player* player)
return true;
}
void InstanceMap::Update(const uint32& t_diff)
void InstanceMap::Update(const uint32 t_diff)
{
Map::Update(t_diff);