Core/Spells: Implemented SPELL_EFFECT_UPDATE_INTERACTIONS

This commit is contained in:
Shauren
2024-12-20 11:50:07 +01:00
parent 4ccaac5d91
commit ad06dcaaec
3 changed files with 15 additions and 2 deletions

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@@ -1153,7 +1153,7 @@ std::array<SpellEffectInfo::StaticData, TOTAL_SPELL_EFFECTS> SpellEffectInfo::_d
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 303 SPELL_EFFECT_CREATE_TRAIT_TREE_CONFIG
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 304 SPELL_EFFECT_CHANGE_ACTIVE_COMBAT_TRAIT_CONFIG
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 305 SPELL_EFFECT_305
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 306 SPELL_EFFECT_UPDATE_INTERACTIONS
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 306 SPELL_EFFECT_UPDATE_INTERACTIONS
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 307 SPELL_EFFECT_307
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 308 SPELL_EFFECT_CANCEL_PRELOAD_WORLD
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 309 SPELL_EFFECT_PRELOAD_WORLD