Core/Misc: Moved CharacterInfo out of world to separate class

Closes #19030

(cherrypicked from 59ce3d6c9b)
This commit is contained in:
xinef1
2017-02-05 23:14:19 +01:00
committed by Shauren
parent 241e79f434
commit ad4e63bae1
41 changed files with 540 additions and 415 deletions

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@@ -24,6 +24,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "ArenaTeamMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "Language.h"
#include "Log.h"
@@ -86,7 +87,7 @@ public:
if (type == 2 || type == 3 || type == 5 )
{
if (Player::GetArenaTeamIdFromCharacterInfo(target->GetGUID(), type) != 0)
if (sCharacterCache->GetCharacterArenaTeamIdByGuid(target->GetGUID(), type) != 0)
{
handler->PSendSysMessage(LANG_ARENA_ERROR_SIZE, target->GetName().c_str());
handler->SetSentErrorMessage(true);
@@ -277,7 +278,7 @@ public:
arena->SetCaptain(targetGuid);
std::string oldCaptainName;
if (!ObjectMgr::GetPlayerNameByGUID(arena->GetCaptain(), oldCaptainName))
if (!sCharacterCache->GetCharacterNameByGuid(arena->GetCaptain(), oldCaptainName))
{
handler->SetSentErrorMessage(true);
return false;

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@@ -23,6 +23,7 @@ Category: commandscripts
EndScriptData */
#include "AccountMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "Language.h"
@@ -313,7 +314,7 @@ public:
if (!target)
{
targetGuid = sWorld->GetCharacterGuidByName(name);
targetGuid = sCharacterCache->GetCharacterGuidByName(name);
if (targetGuid.IsEmpty())
{
handler->SendSysMessage(LANG_BANINFO_NOCHARACTER);

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@@ -23,6 +23,7 @@ Category: commandscripts
EndScriptData */
#include "AccountMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
@@ -214,7 +215,7 @@ public:
return;
}
if (!sWorld->GetCharacterGuidByName(delInfo.name).IsEmpty())
if (!sCharacterCache->GetCharacterGuidByName(delInfo.name).IsEmpty())
{
handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid.ToString().c_str(), delInfo.accountId);
return;
@@ -226,7 +227,7 @@ public:
stmt->setUInt64(2, delInfo.guid.GetCounter());
CharacterDatabase.Execute(stmt);
sWorld->UpdateCharacterInfoDeleted(delInfo.guid, false, &delInfo.name);
sCharacterCache->UpdateCharacterInfoDeleted(delInfo.guid, false, &delInfo.name);
}
static void HandleCharacterLevel(Player* player, ObjectGuid playerGuid, uint32 oldLevel, uint32 newLevel, ChatHandler* handler)
@@ -328,7 +329,7 @@ public:
if (handler->HasLowerSecurity(NULL, targetGuid))
return false;
ObjectMgr::GetPlayerNameByGUID(targetGuid, playerOldName);
sCharacterCache->GetCharacterNameByGuid(targetGuid, playerOldName);
}
if (!normalizePlayerName(newName))
@@ -385,15 +386,14 @@ public:
CharacterDatabase.Execute(stmt);
}
sWorld->UpdateCharacterInfo(targetGuid, newName);
sWorld->UpdateCharacterGuidByName(targetGuid, playerOldName, newName);
sCharacterCache->UpdateCharacterData(targetGuid, newName);
handler->PSendSysMessage(LANG_RENAME_PLAYER_WITH_NEW_NAME, playerOldName.c_str(), newName.c_str());
if (WorldSession* session = handler->GetSession())
{
if (Player* player = session->GetPlayer())
sLog->outCommand(session->GetAccountId(), "GM %s (Account: %u) forced rename %s to player %s (Account: %u)", player->GetName().c_str(), session->GetAccountId(), newName.c_str(), playerOldName.c_str(), ObjectMgr::GetPlayerAccountIdByGUID(targetGuid));
sLog->outCommand(session->GetAccountId(), "GM %s (Account: %u) forced rename %s to player %s (Account: %u)", player->GetName().c_str(), session->GetAccountId(), newName.c_str(), playerOldName.c_str(), sCharacterCache->GetCharacterAccountIdByGuid(targetGuid));
}
else
sLog->outCommand(0, "CONSOLE forced rename '%s' to '%s' (%s)", playerOldName.c_str(), newName.c_str(), targetGuid.ToString().c_str());
@@ -449,7 +449,7 @@ public:
if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName))
return false;
int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromCharacterInfo(targetGuid);
int32 oldlevel = target ? target->getLevel() : sCharacterCache->GetCharacterLevelByGuid(targetGuid);
int32 newlevel = levelStr ? atoi(levelStr) : oldlevel;
if (newlevel < 1)
@@ -566,7 +566,7 @@ public:
if (!handler->extractPlayerTarget(playerNameStr, nullptr, &targetGuid, &targetName))
return false;
CharacterInfo const* characterInfo = sWorld->GetCharacterInfo(targetGuid);
CharacterCacheEntry const* characterInfo = sCharacterCache->GetCharacterCacheByGuid(targetGuid);
if (!characterInfo)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -618,7 +618,7 @@ public:
sWorld->UpdateRealmCharCount(oldAccountId);
sWorld->UpdateRealmCharCount(newAccountId);
sWorld->UpdateCharacterInfoAccount(targetGuid, newAccountId);
sCharacterCache->UpdateCharacterAccountId(targetGuid, newAccountId);
handler->PSendSysMessage(LANG_CHANGEACCOUNT_SUCCESS, targetName.c_str(), accountName.c_str());
@@ -865,14 +865,14 @@ public:
}
else
{
characterGuid = sWorld->GetCharacterGuidByName(characterName);
characterGuid = sCharacterCache->GetCharacterGuidByName(characterName);
if (!characterGuid)
{
handler->PSendSysMessage(LANG_NO_PLAYER, characterName.c_str());
handler->SetSentErrorMessage(true);
return false;
}
accountId = ObjectMgr::GetPlayerAccountIdByGUID(characterGuid);
accountId = sCharacterCache->GetCharacterAccountIdByGuid(characterGuid);
}
std::string accountName;
@@ -903,7 +903,7 @@ public:
if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName))
return false;
int32 oldlevel = target ? target->getLevel() : Player::GetLevelFromCharacterInfo(targetGuid);
int32 oldlevel = target ? target->getLevel() : sCharacterCache->GetCharacterLevelByGuid(targetGuid);
int32 addlevel = levelStr ? atoi(levelStr) : 1;
int32 newlevel = oldlevel + addlevel;
@@ -1001,7 +1001,7 @@ public:
return false;
}
if (ObjectMgr::GetPlayerAccountIdByGUID(ObjectGuid::Create<HighGuid::Player>(guid)))
if (sCharacterCache->GetCharacterAccountIdByGuid(ObjectGuid::Create<HighGuid::Player>(guid)))
{
handler->PSendSysMessage(LANG_CHARACTER_GUID_IN_USE, std::to_string(guid).c_str());
handler->SetSentErrorMessage(true);
@@ -1060,10 +1060,10 @@ public:
return false;
}
guid = sWorld->GetCharacterGuidByName(name);
guid = sCharacterCache->GetCharacterGuidByName(name);
}
if (!ObjectMgr::GetPlayerAccountIdByGUID(guid))
if (!sCharacterCache->GetCharacterAccountIdByGuid(guid))
{
handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);

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@@ -16,6 +16,7 @@
*/
#include "ScriptMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
@@ -277,7 +278,7 @@ public:
ObjectGuid parseGUID = ObjectGuid::Create<HighGuid::Player>(strtoull(args, nullptr, 10));
// ... and try to extract a player out of it.
if (ObjectMgr::GetPlayerNameByGUID(parseGUID, nameTarget))
if (sCharacterCache->GetCharacterNameByGuid(parseGUID, nameTarget))
{
playerTarget = ObjectAccessor::FindPlayer(parseGUID);
guidTarget = parseGUID;

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@@ -24,6 +24,7 @@ EndScriptData */
#include "ScriptMgr.h"
#include "AchievementMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "Language.h"
#include "Guild.h"
@@ -162,7 +163,7 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid))
return false;
ObjectGuid::LowType guildId = target ? target->GetGuildId() : Player::GetGuildIdFromCharacterInfo(targetGuid);
ObjectGuid::LowType guildId = target ? target->GetGuildId() : sCharacterCache->GetCharacterGuildIdByGuid(targetGuid);
if (!guildId)
return false;
@@ -189,7 +190,7 @@ public:
if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &target_name))
return false;
ObjectGuid::LowType guildId = target ? target->GetGuildId() : Player::GetGuildIdFromCharacterInfo(targetGuid);
ObjectGuid::LowType guildId = target ? target->GetGuildId() : sCharacterCache->GetCharacterGuildIdByGuid(targetGuid);
if (!guildId)
return false;
@@ -272,7 +273,7 @@ public:
handler->PSendSysMessage(LANG_GUILD_INFO_NAME, guild->GetName().c_str(), std::to_string(guild->GetId()).c_str()); // Guild Id + Name
std::string guildMasterName;
if (ObjectMgr::GetPlayerNameByGUID(guild->GetLeaderGUID(), guildMasterName))
if (sCharacterCache->GetCharacterNameByGuid(guild->GetLeaderGUID(), guildMasterName))
handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID().ToString().c_str()); // Guild Master
// Format creation date

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@@ -16,6 +16,7 @@
*/
#include "ScriptMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "Group.h"
@@ -83,7 +84,7 @@ public:
ObjectGuid parseGUID = ObjectGuid::Create<HighGuid::Player>(uint64(atoull(args)));
if (sObjectMgr->GetPlayerNameByGUID(parseGUID, nameTarget))
if (sCharacterCache->GetCharacterNameByGuid(parseGUID, nameTarget))
{
playerTarget = ObjectAccessor::FindPlayer(parseGUID);
guidTarget = parseGUID;

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@@ -23,6 +23,7 @@ Category: commandscripts
EndScriptData */
#include "ScriptMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "Language.h"
@@ -479,7 +480,7 @@ public:
ObjectGuid parseGUID = ObjectGuid::Create<HighGuid::Player>(strtoull(args, nullptr, 10));
if (ObjectMgr::GetPlayerNameByGUID(parseGUID, targetName))
if (sCharacterCache->GetCharacterNameByGuid(parseGUID, targetName))
{
target = ObjectAccessor::FindPlayer(parseGUID);
targetGuid = parseGUID;

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@@ -18,6 +18,7 @@
#include "AccountMgr.h"
#include "ArenaTeamMgr.h"
#include "CellImpl.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DB2Stores.h"
@@ -1599,7 +1600,7 @@ public:
ObjectGuid parseGUID = ObjectGuid::Create<HighGuid::Player>(strtoull(args, nullptr, 10));
// ... and make sure we get a target, somehow.
if (ObjectMgr::GetPlayerNameByGUID(parseGUID, targetName))
if (sCharacterCache->GetCharacterNameByGuid(parseGUID, targetName))
{
target = ObjectAccessor::FindPlayer(parseGUID);
targetGuid = parseGUID;
@@ -1995,7 +1996,7 @@ public:
if (!handler->extractPlayerTarget(nameStr, &target, &targetGuid, &targetName))
return false;
uint32 accountId = target ? target->GetSession()->GetAccountId() : ObjectMgr::GetPlayerAccountIdByGUID(targetGuid);
uint32 accountId = target ? target->GetSession()->GetAccountId() : sCharacterCache->GetCharacterAccountIdByGuid(targetGuid);
// find only player from same account if any
if (!target)
@@ -2064,7 +2065,7 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
uint32 accountId = target ? target->GetSession()->GetAccountId() : ObjectMgr::GetPlayerAccountIdByGUID(targetGuid);
uint32 accountId = target ? target->GetSession()->GetAccountId() : sCharacterCache->GetCharacterAccountIdByGuid(targetGuid);
// find only player from same account if any
if (!target)
@@ -2621,7 +2622,7 @@ public:
if (targetName)
{
// Check for offline players
ObjectGuid guid = sWorld->GetCharacterGuidByName(name);
ObjectGuid guid = sCharacterCache->GetCharacterGuidByName(name);
if (guid.IsEmpty())
{
handler->SendSysMessage(LANG_COMMAND_FREEZE_WRONG);

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@@ -23,6 +23,7 @@ Category: commandscripts
EndScriptData */
#include "AccountMgr.h"
#include "CharacterCache.h"
#include "Chat.h"
#include "Config.h"
#include "Language.h"
@@ -125,8 +126,8 @@ bool ticket_commandscript::HandleTicketAssignToCommand(ChatHandler* handler, cha
return true;
}
ObjectGuid targetGuid = sWorld->GetCharacterGuidByName(target);
uint32 accountId = ObjectMgr::GetPlayerAccountIdByGUID(targetGuid);
ObjectGuid targetGuid = sCharacterCache->GetCharacterGuidByName(target);
uint32 accountId = sCharacterCache->GetCharacterAccountIdByGuid(targetGuid);
// Target must exist and have administrative rights
if (!AccountMgr::HasPermission(accountId, rbac::RBAC_PERM_COMMANDS_BE_ASSIGNED_TICKET, realm.Id.Realm))
{
@@ -326,7 +327,7 @@ bool ticket_commandscript::HandleTicketUnAssignCommand(ChatHandler* handler, cha
else
{
ObjectGuid guid = ticket->GetAssignedToGUID();
uint32 accountId = ObjectMgr::GetPlayerAccountIdByGUID(guid);
uint32 accountId = sCharacterCache->GetCharacterAccountIdByGuid(guid);
security = AccountMgr::GetSecurity(accountId, realm.Id.Realm);
}