Core/Authserver: Improved realmlist for multiple realms with different versions, idea from MaNGOS and allow 4.0.6a, 4.2.2 and 4.3.4 clients to use the authserver (no world connections)

This commit is contained in:
Shauren
2012-08-28 01:11:03 +02:00
parent c4f011f332
commit ad8010730c
3 changed files with 116 additions and 59 deletions

View File

@@ -343,7 +343,7 @@ bool AuthSocket::_HandleLogonChallenge()
_login = (const char*)ch->I;
_build = ch->build;
_expversion = (AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : NO_VALID_EXP_FLAG) | (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG);
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
_os = (const char*)ch->os;
if (_os.size() > 4)
@@ -352,19 +352,19 @@ bool AuthSocket::_HandleLogonChallenge()
// Restore string order as its byte order is reversed
std::reverse(_os.begin(), _os.end());
pkt << (uint8)AUTH_LOGON_CHALLENGE;
pkt << (uint8)0x00;
pkt << uint8(AUTH_LOGON_CHALLENGE);
pkt << uint8(0x00);
// Verify that this IP is not in the ip_banned table
LoginDatabase.Execute(LoginDatabase.GetPreparedStatement(LOGIN_DEL_EXPIRED_IP_BANS));
const std::string& ip_address = socket().getRemoteAddress();
PreparedStatement *stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED);
std::string const& ip_address = socket().getRemoteAddress();
PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_IP_BANNED);
stmt->setString(0, ip_address);
PreparedQueryResult result = LoginDatabase.Query(stmt);
if (result)
{
pkt << (uint8)WOW_FAIL_BANNED;
pkt << uint8(WOW_FAIL_BANNED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Banned ip tries to login!",socket().getRemoteAddress().c_str(), socket().getRemotePort());
}
else
@@ -411,12 +411,12 @@ bool AuthSocket::_HandleLogonChallenge()
{
if ((*banresult)[0].GetUInt64() == (*banresult)[1].GetUInt64())
{
pkt << (uint8)WOW_FAIL_BANNED;
pkt << uint8(WOW_FAIL_BANNED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ());
}
else
{
pkt << (uint8)WOW_FAIL_SUSPENDED;
pkt << uint8(WOW_FAIL_SUSPENDED);
sLog->outDebug(LOG_FILTER_AUTHSERVER, "'%s:%d' [AuthChallenge] Temporarily banned account %s tried to login!", socket().getRemoteAddress().c_str(), socket().getRemotePort(), _login.c_str ());
}
}
@@ -450,7 +450,10 @@ bool AuthSocket::_HandleLogonChallenge()
unk3.SetRand(16 * 8);
// Fill the response packet with the result
pkt << uint8(WOW_SUCCESS);
if (AuthHelper::IsAcceptedClientBuild(_build))
pkt << uint8(WOW_SUCCESS);
else
pkt << uint8(WOW_FAIL_VERSION_INVALID);
// B may be calculated < 32B so we force minimal length to 32B
pkt.append(B.AsByteArray(32), 32); // 32 bytes
@@ -749,7 +752,7 @@ bool AuthSocket::_HandleReconnectChallenge()
// Reinitialize build, expansion and the account securitylevel
_build = ch->build;
_expversion = (AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : NO_VALID_EXP_FLAG) | (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG);
_expversion = uint8(AuthHelper::IsPostBCAcceptedClientBuild(_build) ? POST_BC_EXP_FLAG : (AuthHelper::IsPreBCAcceptedClientBuild(_build) ? PRE_BC_EXP_FLAG : NO_VALID_EXP_FLAG));
_os = (const char*)ch->os;
if (_os.size() > 4)
@@ -766,11 +769,11 @@ bool AuthSocket::_HandleReconnectChallenge()
// Sending response
ByteBuffer pkt;
pkt << (uint8)AUTH_RECONNECT_CHALLENGE;
pkt << (uint8)0x00;
pkt << uint8(AUTH_RECONNECT_CHALLENGE);
pkt << uint8(0x00);
_reconnectProof.SetRand(16 * 8);
pkt.append(_reconnectProof.AsByteArray(16), 16); // 16 bytes random
pkt << (uint64)0x00 << (uint64)0x00; // 16 bytes zeros
pkt << uint64(0x00) << uint64(0x00); // 16 bytes zeros
socket().send((char const*)pkt.contents(), pkt.size());
return true;
}
@@ -800,9 +803,9 @@ bool AuthSocket::_HandleReconnectProof()
{
// Sending response
ByteBuffer pkt;
pkt << (uint8)AUTH_RECONNECT_PROOF;
pkt << (uint8)0x00;
pkt << (uint16)0x00; // 2 bytes zeros
pkt << uint8(AUTH_RECONNECT_PROOF);
pkt << uint8(0x00);
pkt << uint16(0x00); // 2 bytes zeros
socket().send((char const*)pkt.contents(), pkt.size());
_authed = true;
return true;
@@ -849,73 +852,87 @@ bool AuthSocket::_HandleRealmList()
for (RealmList::RealmMap::const_iterator i = sRealmList->begin(); i != sRealmList->end(); ++i)
{
// don't work with realms which not compatible with the client
if ((_expversion & POST_BC_EXP_FLAG) && i->second.gamebuild != _build)
continue;
else if ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(i->second.gamebuild))
continue;
uint8 AmountOfCharacters;
bool okBuild = ((_expversion & POST_BC_EXP_FLAG) && i->second.gamebuild == _build) || ((_expversion & PRE_BC_EXP_FLAG) && !AuthHelper::IsPreBCAcceptedClientBuild(i->second.gamebuild));
// No SQL injection. id of realm is controlled by the database.
uint32 flag = i->second.flag;
RealmBuildInfo const* buildInfo = AuthHelper::GetBuildInfo(i->second.gamebuild);
if (!okBuild)
{
if (!buildInfo)
continue;
flag |= REALM_FLAG_OFFLINE | REALM_FLAG_SPECIFYBUILD; // tell the client what build the realm is for
}
if (!buildInfo)
flag &= ~REALM_FLAG_SPECIFYBUILD;
std::string name = i->first;
if (_expversion & PRE_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
std::ostringstream ss;
ss << name << " (" << buildInfo->MajorVersion << '.' << buildInfo->MinorVersion << '.' << buildInfo->BugfixVersion << ')';
name = ss.str();
}
uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
uint8 AmountOfCharacters = 0;
stmt = LoginDatabase.GetPreparedStatement(LOGIN_SEL_NUM_CHARS_ON_REALM);
stmt->setUInt32(0, i->second.m_ID);
stmt->setUInt32(1, id);
result = LoginDatabase.Query(stmt);
if (result)
AmountOfCharacters = (*result)[0].GetUInt8();
else
AmountOfCharacters = 0;
uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
pkt << i->second.icon; // realm type
if ( _expversion & POST_BC_EXP_FLAG ) // only 2.x and 3.x clients
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
pkt << lock; // if 1, then realm locked
pkt << uint8(i->second.flag); // RealmFlags
pkt << i->first;
pkt << uint8(flag); // RealmFlags
pkt << name;
pkt << i->second.address;
pkt << i->second.populationLevel;
pkt << AmountOfCharacters;
pkt << i->second.timezone; // realm category
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
pkt << (uint8)0x2C; // unk, may be realm number/id?
pkt << uint8(0x2C); // unk, may be realm number/id?
else
pkt << (uint8)0x0; // 1.12.1 and 1.12.2 clients
pkt << uint8(0x0); // 1.12.1 and 1.12.2 clients
if (i->second.flag & REALM_FLAG_SPECIFYBUILD)
if (_expversion & POST_BC_EXP_FLAG && flag & REALM_FLAG_SPECIFYBUILD)
{
// TODO: Make this customizable
pkt << uint8(3);
pkt << uint8(3);
pkt << uint8(5);
pkt << uint16(12340);
pkt << uint8(buildInfo->MajorVersion);
pkt << uint8(buildInfo->MinorVersion);
pkt << uint8(buildInfo->BugfixVersion);
pkt << uint16(buildInfo->Build);
}
++RealmListSize;
}
if ( _expversion & POST_BC_EXP_FLAG ) // 2.x and 3.x clients
if (_expversion & POST_BC_EXP_FLAG) // 2.x and 3.x clients
{
pkt << (uint8)0x10;
pkt << (uint8)0x00;
pkt << uint8(0x10);
pkt << uint8(0x00);
}
else // 1.12.1 and 1.12.2 clients
{
pkt << (uint8)0x00;
pkt << (uint8)0x02;
pkt << uint8(0x00);
pkt << uint8(0x02);
}
// make a ByteBuffer which stores the RealmList's size
ByteBuffer RealmListSizeBuffer;
RealmListSizeBuffer << (uint32)0;
RealmListSizeBuffer << uint32(0);
if (_expversion & POST_BC_EXP_FLAG) // only 2.x and 3.x clients
RealmListSizeBuffer << (uint16)RealmListSize;
RealmListSizeBuffer << uint16(RealmListSize);
else
RealmListSizeBuffer << (uint32)RealmListSize;
RealmListSizeBuffer << uint32(RealmListSize);
ByteBuffer hdr;
hdr << (uint8) REALM_LIST;
hdr << (uint16)(pkt.size() + RealmListSizeBuffer.size());
hdr << uint8(REALM_LIST);
hdr << uint16(pkt.size() + RealmListSizeBuffer.size());
hdr.append(RealmListSizeBuffer); // append RealmList's size buffer
hdr.append(pkt); // append realms in the realmlist
@@ -983,7 +1000,9 @@ PatcherRunnable::PatcherRunnable(class AuthSocket* as)
}
// Send content of patch file to the client
void PatcherRunnable::run() {}
void PatcherRunnable::run()
{
}
// Preload MD5 hashes of existing patch files on server
#ifndef _WIN32