From ae13da21597d699f5f8574d17ac78d79d024d57f Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sun, 25 Jul 2021 15:03:14 +0200 Subject: [PATCH] fixed build --- src/server/game/Entities/Player/Player.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index e459647717c..ec3b0b8deea 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16519,8 +16519,8 @@ void Player::SendQuestReward(Quest const* quest, Creature const* questGiver, uin if (questGiver->IsGossip() && quest->HasFlag(QUEST_FLAGS_LAUNCH_GOSSIP_COMPLETE)) packet.LaunchGossip = true; else if (quest->GetNextQuestInChain() && !quest->HasFlag(QUEST_FLAGS_AUTOCOMPLETE)) - if (Quest const* quest = sObjectMgr->GetQuestTemplate(quest->GetNextQuestInChain())) - packet.UseQuestReward = CanTakeQuest(quest, false); + if (Quest const* rewardQuest = sObjectMgr->GetQuestTemplate(quest->GetNextQuestInChain())) + packet.UseQuestReward = CanTakeQuest(rewardQuest, false); } SendDirectMessage(packet.Write());