Core/Dungeon Finder: Properly save old state for LfgPlayerData

This commit is contained in:
Blipi
2012-11-21 04:31:21 +01:00
parent 441712fbba
commit ae507e5cc6

View File

@@ -35,7 +35,7 @@ void LfgPlayerData::SetState(LfgState state)
m_SelectedDungeons.clear();
// No break on purpose
case LFG_STATE_DUNGEON:
m_OldState = state;
m_OldState = m_State;
// No break on purpose
default:
m_State = state;