[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)

This commit is contained in:
Spp
2011-09-15 14:08:17 +02:00
parent 9006e4e8dc
commit af05915b9e
431 changed files with 3131 additions and 3131 deletions

View File

@@ -41,7 +41,7 @@ namespace VMAP
class MapRayCallback
{
public:
MapRayCallback(ModelInstance *val): prims(val), hit(false) {}
MapRayCallback(ModelInstance* val): prims(val), hit(false) {}
bool operator()(const G3D::Ray& ray, uint32 entry, float& distance, bool pStopAtFirstHit=true)
{
bool result = prims[entry].intersectRay(ray, distance, pStopAtFirstHit);
@@ -51,14 +51,14 @@ namespace VMAP
}
bool didHit() { return hit; }
protected:
ModelInstance *prims;
ModelInstance* prims;
bool hit;
};
class AreaInfoCallback
{
public:
AreaInfoCallback(ModelInstance *val): prims(val) {}
AreaInfoCallback(ModelInstance* val): prims(val) {}
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
@@ -67,14 +67,14 @@ namespace VMAP
prims[entry].intersectPoint(point, aInfo);
}
ModelInstance *prims;
ModelInstance* prims;
AreaInfo aInfo;
};
class LocationInfoCallback
{
public:
LocationInfoCallback(ModelInstance *val, LocationInfo &info): prims(val), locInfo(info), result(false) {}
LocationInfoCallback(ModelInstance* val, LocationInfo &info): prims(val), locInfo(info), result(false) {}
void operator()(const Vector3& point, uint32 entry)
{
#ifdef VMAP_DEBUG
@@ -84,7 +84,7 @@ namespace VMAP
result = true;
}
ModelInstance *prims;
ModelInstance* prims;
LocationInfo &locInfo;
bool result;
};
@@ -245,7 +245,7 @@ namespace VMAP
basePath.push_back('/');
std::string fullname = basePath + VMapManager2::getMapFileName(mapID);
bool success = true;
FILE *rf = fopen(fullname.c_str(), "rb");
FILE* rf = fopen(fullname.c_str(), "rb");
if (!rf)
return false;
// TODO: check magic number when implemented...
@@ -275,12 +275,12 @@ namespace VMAP
//=========================================================
bool StaticMapTree::InitMap(const std::string &fname, VMapManager2 *vm)
bool StaticMapTree::InitMap(const std::string &fname, VMapManager2* vm)
{
sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : initializing StaticMapTree '%s'", fname.c_str());
bool success = true;
std::string fullname = iBasePath + fname;
FILE *rf = fopen(fullname.c_str(), "rb");
FILE* rf = fopen(fullname.c_str(), "rb");
if (!rf)
return false;
else
@@ -309,7 +309,7 @@ namespace VMAP
#endif
if (!iIsTiled && ModelSpawn::readFromFile(rf, spawn))
{
WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name);
sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::InitMap() : loading %s", spawn.name.c_str());
if (model)
{
@@ -331,7 +331,7 @@ namespace VMAP
//=========================================================
void StaticMapTree::UnloadMap(VMapManager2 *vm)
void StaticMapTree::UnloadMap(VMapManager2* vm)
{
for (loadedSpawnMap::iterator i = iLoadedSpawns.begin(); i != iLoadedSpawns.end(); ++i)
{
@@ -345,7 +345,7 @@ namespace VMAP
//=========================================================
bool StaticMapTree::LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2 *vm)
bool StaticMapTree::LoadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm)
{
if (!iIsTiled)
{
@@ -380,7 +380,7 @@ namespace VMAP
if (result)
{
// acquire model instance
WorldModel *model = vm->acquireModelInstance(iBasePath, spawn.name);
WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name);
if (!model)
sLog->outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
@@ -426,7 +426,7 @@ namespace VMAP
//=========================================================
void StaticMapTree::UnloadMapTile(uint32 tileX, uint32 tileY, VMapManager2 *vm)
void StaticMapTree::UnloadMapTile(uint32 tileX, uint32 tileY, VMapManager2* vm)
{
uint32 tileID = packTileID(tileX, tileY);
loadedTileMap::iterator tile = iLoadedTiles.find(tileID);