mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 18:36:31 +01:00
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some exceptions)
This commit is contained in:
@@ -39,7 +39,7 @@ void InstanceScript::SaveToDB()
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CharacterDatabase.Execute(stmt);
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}
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void InstanceScript::HandleGameObject(uint64 GUID, bool open, GameObject *go)
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void InstanceScript::HandleGameObject(uint64 GUID, bool open, GameObject* go)
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{
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if (!go)
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go = instance->GetGameObject(GUID);
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@@ -58,7 +58,7 @@ bool InstanceScript::IsEncounterInProgress() const
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return false;
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}
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void InstanceScript::LoadMinionData(const MinionData *data)
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void InstanceScript::LoadMinionData(const MinionData* data)
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{
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while (data->entry)
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{
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@@ -70,7 +70,7 @@ void InstanceScript::LoadMinionData(const MinionData *data)
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sLog->outDebug(LOG_FILTER_TSCR, "InstanceScript::LoadMinionData: " UI64FMTD " minions loaded.", uint64(minions.size()));
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}
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void InstanceScript::LoadDoorData(const DoorData *data)
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void InstanceScript::LoadDoorData(const DoorData* data)
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{
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while (data->entry)
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{
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@@ -82,7 +82,7 @@ void InstanceScript::LoadDoorData(const DoorData *data)
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sLog->outDebug(LOG_FILTER_TSCR, "InstanceScript::LoadDoorData: " UI64FMTD " doors loaded.", uint64(doors.size()));
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}
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void InstanceScript::UpdateMinionState(Creature *minion, EncounterState state)
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void InstanceScript::UpdateMinionState(Creature* minion, EncounterState state)
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{
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switch (state)
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{
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@@ -103,7 +103,7 @@ void InstanceScript::UpdateMinionState(Creature *minion, EncounterState state)
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}
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}
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void InstanceScript::UpdateDoorState(GameObject *door)
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void InstanceScript::UpdateDoorState(GameObject* door)
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{
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DoorInfoMap::iterator lower = doors.lower_bound(door->GetEntry());
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DoorInfoMap::iterator upper = doors.upper_bound(door->GetEntry());
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@@ -132,7 +132,7 @@ void InstanceScript::UpdateDoorState(GameObject *door)
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door->SetGoState(open ? GO_STATE_ACTIVE : GO_STATE_READY);
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}
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void InstanceScript::AddDoor(GameObject *door, bool add)
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void InstanceScript::AddDoor(GameObject* door, bool add)
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{
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DoorInfoMap::iterator lower = doors.lower_bound(door->GetEntry());
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DoorInfoMap::iterator upper = doors.upper_bound(door->GetEntry());
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@@ -175,7 +175,7 @@ void InstanceScript::AddDoor(GameObject *door, bool add)
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UpdateDoorState(door);
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}
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void InstanceScript::AddMinion(Creature *minion, bool add)
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void InstanceScript::AddMinion(Creature* minion, bool add)
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{
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MinionInfoMap::iterator itr = minions.find(minion->GetEntry());
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if (itr == minions.end())
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@@ -191,7 +191,7 @@ bool InstanceScript::SetBossState(uint32 id, EncounterState state)
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{
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if (id < bosses.size())
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{
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BossInfo *bossInfo = &bosses[id];
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BossInfo* bossInfo = &bosses[id];
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if (bossInfo->state == TO_BE_DECIDED) // loading
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{
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bossInfo->state = state;
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@@ -292,7 +292,7 @@ void InstanceScript::DoUpdateWorldState(uint32 uiStateId, uint32 uiStateData)
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if (!lPlayers.isEmpty())
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{
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for (Map::PlayerList::const_iterator itr = lPlayers.begin(); itr != lPlayers.end(); ++itr)
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if (Player *pPlayer = itr->getSource())
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if (Player* pPlayer = itr->getSource())
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pPlayer->SendUpdateWorldState(uiStateId, uiStateData);
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}
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else
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@@ -311,8 +311,8 @@ void InstanceScript::DoSendNotifyToInstance(const char *format, ...)
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va_start(ap, format);
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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{
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if (Player *pPlayer = i->getSource())
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if (WorldSession *pSession = pPlayer->GetSession())
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if (Player* pPlayer = i->getSource())
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if (WorldSession* pSession = pPlayer->GetSession())
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pSession->SendNotification(format, ap);
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}
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va_end(ap);
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@@ -326,7 +326,7 @@ void InstanceScript::DoUpdateAchievementCriteria(AchievementCriteriaTypes type,
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if (!PlayerList.isEmpty())
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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if (Player *pPlayer = i->getSource())
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if (Player* pPlayer = i->getSource())
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pPlayer->UpdateAchievementCriteria(type, miscValue1, miscValue2, unit);
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}
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@@ -337,7 +337,7 @@ void InstanceScript::DoStartTimedAchievement(AchievementCriteriaTimedTypes type,
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if (!PlayerList.isEmpty())
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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if (Player *pPlayer = i->getSource())
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if (Player* pPlayer = i->getSource())
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pPlayer->GetAchievementMgr().StartTimedAchievement(type, entry);
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}
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@@ -348,7 +348,7 @@ void InstanceScript::DoStopTimedAchievement(AchievementCriteriaTimedTypes type,
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if (!PlayerList.isEmpty())
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for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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if (Player *pPlayer = i->getSource())
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if (Player* pPlayer = i->getSource())
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pPlayer->GetAchievementMgr().RemoveTimedAchievement(type, entry);
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}
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