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Core/Group: Do not allow a player to invite himself
Do not allow a player to invite himself in group.
Fix an edge case when inviting another player that would cause a crash.
Fix #17664
(cherry picked from commit bcfa47c051)
This commit is contained in:
@@ -69,6 +69,13 @@ void WorldSession::HandlePartyInviteOpcode(WorldPackets::Party::PartyInviteClien
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return;
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}
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// player trying to invite himself (most likely cheating)
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if (player == GetPlayer())
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{
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SendPartyResult(PARTY_OP_INVITE, player->GetName(), ERR_BAD_PLAYER_NAME_S);
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return;
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}
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// restrict invite to GMs
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if (!sWorld->getBoolConfig(CONFIG_ALLOW_GM_GROUP) && !GetPlayer()->IsGameMaster() && player->IsGameMaster())
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{
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@@ -160,6 +167,7 @@ void WorldSession::HandlePartyInviteOpcode(WorldPackets::Party::PartyInviteClien
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}
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if (!group->AddInvite(player))
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{
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group->RemoveAllInvites();
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delete group;
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return;
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}
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