From af44c72993d1a8b83336dd645a77314e9d256809 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 9 Apr 2021 14:41:48 +0200 Subject: [PATCH] fixed build --- src/server/game/Spells/Auras/SpellAuraEffects.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 8d47afb8353..084a058f96a 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5760,7 +5760,7 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const caster->DealDamageMods(target, damage, &absorb); // Set trigger flag - uint32 procAttacker, procVictim = PROC_FLAG_NONE; + uint32 procAttacker = PROC_FLAG_NONE, procVictim = PROC_FLAG_NONE; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_CASTER_PROCS)) procAttacker = PROC_FLAG_DONE_PERIODIC; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_TARGET_PROCS)) @@ -5855,7 +5855,7 @@ void AuraEffect::HandlePeriodicHealthLeechAuraTick(Unit* target, Unit* caster) c damage = damageInfo.GetDamage(); // Set trigger flag - uint32 procAttacker, procVictim = PROC_FLAG_NONE; + uint32 procAttacker = PROC_FLAG_NONE, procVictim = PROC_FLAG_NONE; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_CASTER_PROCS)) procAttacker = PROC_FLAG_DONE_PERIODIC; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_TARGET_PROCS)) @@ -6031,7 +6031,7 @@ void AuraEffect::HandlePeriodicHealAurasTick(Unit* target, Unit* caster) const if (GetAuraType() == SPELL_AURA_OBS_MOD_HEALTH) return; - uint32 procAttacker, procVictim = PROC_FLAG_NONE; + uint32 procAttacker = PROC_FLAG_NONE, procVictim = PROC_FLAG_NONE; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_CASTER_PROCS)) procAttacker = PROC_FLAG_DONE_PERIODIC; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_TARGET_PROCS)) @@ -6207,7 +6207,7 @@ void AuraEffect::HandlePeriodicPowerBurnAuraTick(Unit* target, Unit* caster) con caster->SendSpellNonMeleeDamageLog(&damageInfo); // Set trigger flag - uint32 procAttacker, procVictim = PROC_FLAG_NONE; + uint32 procAttacker = PROC_FLAG_NONE, procVictim = PROC_FLAG_NONE; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_CASTER_PROCS)) procAttacker = PROC_FLAG_DONE_PERIODIC; if (!m_spellInfo->HasAttribute(SPELL_ATTR3_CANT_TRIGGER_TARGET_PROCS))