Scripts/Scarlet Enclave: Death Comes From On High

This commit is contained in:
DanVS
2018-08-22 14:25:36 +00:00
committed by jackpoz
parent c4166dfd00
commit afc25d22ef

View File

@@ -377,15 +377,17 @@ class npc_eye_of_acherus : public CreatureScript
npc_eye_of_acherusAI(Creature* creature) : ScriptedAI(creature)
{
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1);
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
owner->SendAutoRepeatCancel(me);
DoCastSelf(SPELL_EYE_VISUAL);
me->SetReactState(REACT_PASSIVE);
me->SetDisableGravity(true);
me->SetControlled(true, UNIT_STATE_ROOT);
Movement::MoveSplineInit init(me);
init.MoveTo(EyeOFAcherusFallPoint.GetPositionX(), EyeOFAcherusFallPoint.GetPositionY(), EyeOFAcherusFallPoint.GetPositionZ(), false);
init.SetFall();
me->GetMotionMaster()->LaunchMoveSpline(std::move(init), POINT_EYE_FALL, MOTION_PRIORITY_NORMAL, POINT_MOTION_TYPE);
_events.ScheduleEvent(EVENT_MOVE_START, 7s);
}
void OnCharmed(bool /*apply*/) override { }
@@ -400,9 +402,9 @@ class npc_eye_of_acherus : public CreatureScript
{
case EVENT_MOVE_START:
{
DoCast(me, SPELL_EYE_FLIGHT_BOOST);
DoCastSelf(SPELL_EYE_FLIGHT_BOOST);
me->SetControlled(false, UNIT_STATE_ROOT);
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
{
for (uint8 i = 0; i < MAX_MOVE_TYPE; ++i)
@@ -422,7 +424,6 @@ class npc_eye_of_acherus : public CreatureScript
{
if (movementType == WAYPOINT_MOTION_TYPE && pointId == POINT_EYE_MOVE_END - 1)
{
me->SetSheath(SHEATH_STATE_MELEE);
me->RemoveAllAuras();
if (Player* owner = me->GetCharmerOrOwner()->ToPlayer())
@@ -434,14 +435,7 @@ class npc_eye_of_acherus : public CreatureScript
Talk(TALK_CONTROL, owner);
}
me->SetDisableGravity(false);
DoCast(me, SPELL_EYE_FLIGHT);
}
if (movementType == POINT_MOTION_TYPE && pointId == POINT_EYE_FALL)
{
me->SetDisableGravity(true);
me->SetControlled(true, UNIT_STATE_ROOT);
_events.ScheduleEvent(EVENT_MOVE_START, 5000);
DoCastSelf(SPELL_EYE_FLIGHT);
}
}