Core/Packets: CMSG_CREATURE_QUERY and SMSG_CREATURE_QUERY_RESPONSE handler

This commit is contained in:
Intel
2014-11-14 01:55:29 +00:00
committed by Nayd
parent 231207970b
commit b08b54c8bb
24 changed files with 246 additions and 113 deletions

View File

@@ -32,6 +32,7 @@
#include "MapManager.h"
#include "BattlenetAccountMgr.h"
#include "CharacterPackets.h"
#include "QueryPackets.h"
void WorldSession::SendNameQueryOpcode(ObjectGuid guid)
{
@@ -86,84 +87,48 @@ void WorldSession::SendQueryTimeResponse()
}
/// Only _static_ data is sent in this packet !!!
void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData)
void WorldSession::HandleCreatureQuery(WorldPackets::Query::QueryCreature& packet)
{
uint32 entry;
recvData >> entry;
ObjectGuid guid;
recvData >> guid;
WorldPackets::Query::QueryCreatureResponse response;
CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(packet.CreatureID);
response.CreatureID = packet.CreatureID;
CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(entry);
if (creatureInfo)
{
std::string Name, FemaleName, SubName;
Name = creatureInfo->Name;
FemaleName = creatureInfo->FemaleName;
SubName = creatureInfo->SubName;
response.Allow = true;
LocaleConstant locale = GetSessionDbLocaleIndex();
if (locale >= 0)
{
if (CreatureLocale const* creatureLocale = sObjectMgr->GetCreatureLocale(entry))
{
ObjectMgr::GetLocaleString(creatureLocale->Name, locale, Name);
ObjectMgr::GetLocaleString(creatureLocale->FemaleName, locale, FemaleName);
ObjectMgr::GetLocaleString(creatureLocale->SubName, locale, SubName);
}
}
TC_LOG_DEBUG("network", "WORLD: CMSG_CREATURE_QUERY '%s' - Entry: %u.", creatureInfo->Name.c_str(), entry);
WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 100); // guess size
data << uint32(entry); // creature entry
data << Name; // Name
for (uint8 i = 0; i < 3; i++)
data << uint8(0); // name2, ..., name3
data << FemaleName; // FemaleName
for (uint8 i = 0; i < 3; i++)
data << uint8(0); // name5, ..., name8
data << SubName; // SubName
data << creatureInfo->IconName; // "Directions" for guard, string for Icons 2.3.0
data << uint32(creatureInfo->type_flags); // flags
data << uint32(creatureInfo->type_flags2); // unknown meaning
data << uint32(creatureInfo->type); // CreatureType.dbc
data << uint32(creatureInfo->family); // CreatureFamily.dbc
data << uint32(creatureInfo->rank); // Creature Rank (elite, boss, etc)
data << uint32(creatureInfo->KillCredit[0]); // new in 3.1, kill credit
data << uint32(creatureInfo->KillCredit[1]); // new in 3.1, kill credit
data << uint32(creatureInfo->Modelid1); // Modelid1
data << uint32(creatureInfo->Modelid2); // Modelid2
data << uint32(creatureInfo->Modelid3); // Modelid3
data << uint32(creatureInfo->Modelid4); // Modelid4
data << float(creatureInfo->ModHealth); // dmg/hp modifier
data << float(creatureInfo->ModMana); // dmg/mana modifier
data << uint8(creatureInfo->RacialLeader); // RacialLeader
WorldPackets::Query::CreatureStats& stats = response.Stats;
stats.Title = creatureInfo->SubName;
stats.CursorName = creatureInfo->IconName;
stats.CreatureType = creatureInfo->type;
stats.CreatureFamily = creatureInfo->family;
stats.Classification = creatureInfo->rank;
stats.HpMulti = creatureInfo->ModHealth;
stats.EnergyMulti = creatureInfo->ModMana;
stats.Leader = creatureInfo->RacialLeader;
for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i)
data << uint32(creatureInfo->questItems[i]); // itemId[6], quest drop
data << uint32(creatureInfo->movementId); // CreatureMovementInfo.dbc
data << uint32(creatureInfo->expansionUnknown); // unknown meaning
SendPacket(&data);
TC_LOG_DEBUG("network", "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE");
if (creatureInfo->questItems[i])
stats.QuestItems.push_back(creatureInfo->questItems[i]);
stats.CreatureMovementInfoID = creatureInfo->movementId;
stats.RequiredExpansion = creatureInfo->expansionUnknown;
stats.Flags[0] = creatureInfo->type_flags;
stats.Flags[1] = creatureInfo->type_flags2;
for (uint32 i = 0; i < MAX_KILL_CREDIT; ++i)
stats.ProxyCreatureID[i] = creatureInfo->KillCredit[i];
stats.CreatureDisplayID[0] = creatureInfo->Modelid1;
stats.CreatureDisplayID[1] = creatureInfo->Modelid2;
stats.CreatureDisplayID[2] = creatureInfo->Modelid3;
stats.CreatureDisplayID[3] = creatureInfo->Modelid4;
stats.Name[0] = creatureInfo->Name;
stats.NameAlt[0] = creatureInfo->FemaleName;
}
else
{
TC_LOG_DEBUG("network", "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (%s, ENTRY: %u)",
guid.ToString().c_str(), entry);
response.Allow = false;
WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4);
data << uint32(entry | 0x80000000);
SendPacket(&data);
TC_LOG_DEBUG("network", "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE");
}
SendPacket(response.Write());
}
/// Only _static_ data is sent in this packet !!!