Only read and delete from corpse table for current map instance. Not for

all. Prevents assert stop upon entering an instance on second character
after first one is a corpse in the same dungeon on different instance ID.
This commit is contained in:
pete318
2015-08-27 01:07:14 +01:00
parent 7c75160f59
commit b099e4e43a
3 changed files with 10 additions and 6 deletions

View File

@@ -3564,9 +3564,10 @@ void Map::LoadCorpseData()
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSE_PHASES);
stmt->setUInt32(0, GetId());
stmt->setUInt32(1, GetInstanceId());
// 0 1
// SELECT OwnerGuid, PhaseId FROM corpse_phases cp LEFT JOIN corpse c ON cp.OwnerGuid = c.guid WHERE c.mapId = ?
// SELECT OwnerGuid, PhaseId FROM corpse_phases cp LEFT JOIN corpse c ON cp.OwnerGuid = c.guid WHERE c.mapId = ? AND c.instanceId = ?
PreparedQueryResult phaseResult = CharacterDatabase.Query(stmt);
if (phaseResult)
{
@@ -3583,9 +3584,10 @@ void Map::LoadCorpseData()
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CORPSES);
stmt->setUInt32(0, GetId());
stmt->setUInt32(1, GetInstanceId());
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
// SELECT posX, posY, posZ, orientation, mapId, displayId, itemCache, bytes1, bytes2, flags, dynFlags, time, corpseType, instanceId, guid FROM corpse WHERE mapId = ?
// SELECT posX, posY, posZ, orientation, mapId, displayId, itemCache, bytes1, bytes2, flags, dynFlags, time, corpseType, instanceId, guid FROM corpse WHERE mapId = ? AND instanceId = ?
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
return;
@@ -3619,8 +3621,10 @@ void Map::LoadCorpseData()
void Map::DeleteCorpseData()
{
// DELETE cp, c FROM corpse_phases cp INNER JOIN corpse c ON cp.OwnerGuid = c.guid WHERE c.mapId = ? AND c.instanceId = ?
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CORPSES_FROM_MAP);
stmt->setUInt32(0, GetId());
stmt->setUInt32(1, GetInstanceId());
CharacterDatabase.Execute(stmt);
}