Added new config option: vmap.petLOS

Enabling it makes pets do LOS check before attacking its target.

--HG--
branch : trunk
This commit is contained in:
raczman
2009-05-21 23:17:52 +02:00
parent 2f27bde026
commit b0a48f60c9
4 changed files with 16 additions and 5 deletions

View File

@@ -115,9 +115,14 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
return;
// Not let attack through obstructions
//if(!pet->IsWithinLOSInMap(TargetUnit))
// return;
if(sWorld.getConfig(CONFIG_PET_LOS))
{
if(!pet->IsWithinLOSInMap(TargetUnit))
return;
}
pet->clearUnitState(UNIT_STAT_FOLLOW);
if(pet->GetTypeId() != TYPEID_PLAYER && ((Creature*)pet)->IsAIEnabled)