diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp index 42b8878847d..e1ac4148d70 100644 --- a/src/server/game/Conditions/ConditionMgr.cpp +++ b/src/server/game/Conditions/ConditionMgr.cpp @@ -55,7 +55,8 @@ char const* ConditionMgr::StaticSourceTypeData[CONDITION_SOURCE_TYPE_MAX] = "SmartScript", "Npc Vendor", "Spell Proc", - "Phase Def" + "Terrain Swap", + "Phase" }; ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[CONDITION_MAX] = @@ -100,7 +101,8 @@ ConditionMgr::ConditionTypeInfo const ConditionMgr::StaticConditionTypeData[COND { "Health Value", true, true, false }, { "Health Pct", true, true, false }, { "Realm Achievement", true, false, false }, - { "In Water", false, false, false } + { "In Water", false, false, false }, + { "Terrain Swap", true, false, false } }; // Checks if object meets the condition