*Merge SD2.

*r968: Adjust some scripts to use SetEquipmentSlots()
*r969: Made a few corrections to EventAI.txt
*r970: Added ScriptedAI function SetCombatMovement() for future use/development.
*r971: Small adjustments to escortAI, remove some useless code and always use current WaitTimer if not already 0 after return to last known waypoint.
*r972: Added support for quest 1651

--HG--
branch : trunk
This commit is contained in:
Anubisss
2009-05-19 21:03:43 +02:00
parent e348b671e7
commit b0ea9c589a
11 changed files with 281 additions and 64 deletions

View File

@@ -997,6 +997,7 @@ UPDATE `creature_template` SET `ScriptName`='npc_the_scourge_cauldron' WHERE `en
/* WESTFALL */
UPDATE `creature_template` SET `ScriptName`='npc_defias_traitor' WHERE `entry`=467;
UPDATE `creature_template` SET `ScriptName`='npc_daphne_stilwell' WHERE `entry`=6182;
/* WETLANDS */