diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index 9119ef8e920..0c3b0c24e1b 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -1401,6 +1401,9 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket &recv_data) void WorldSession::HandleEquipmentSetUse(WorldPacket &recv_data) { + if (_player->isInCombat()) + return; + sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_USE"); recv_data.hexlike();