diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index f439a3810b7..984989becad 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -701,6 +701,7 @@ class TC_GAME_API GameObject : public WorldObject, public GridObject // z_rot, y_rot, x_rot - rotation angles around z, y and x axes void SetWorldRotationAngles(float z_rot, float y_rot, float x_rot); void SetWorldRotation(G3D::Quat const& rot); + G3D::Quat const& GetWorldRotation() const { return m_worldRotation; } void SetParentRotation(G3D::Quat const& rotation); // transforms(rotates) transport's path int64 GetPackedWorldRotation() const { return m_packedRotation; }