Core/Misc: Added compatibility layer for boost 1.66 and future std:: networking stuff

* Based on work done by @dimiandre in PR #21173

Closes #21171
Closes #21173

(cherry picked from commit dfd2660a85)
This commit is contained in:
Shauren
2018-01-06 12:28:38 +01:00
parent 6da6f1b415
commit b2b4f9d1e4
26 changed files with 454 additions and 173 deletions

View File

@@ -32,6 +32,7 @@
#include "DatabaseLoader.h"
#include "GitRevision.h"
#include "InstanceSaveMgr.h"
#include "IoContext.h"
#include "MapManager.h"
#include "Metric.h"
#include "MySQLThreading.h"
@@ -41,6 +42,7 @@
#include "ProcessPriority.h"
#include "RASession.h"
#include "RealmList.h"
#include "Resolver.h"
#include "ScriptLoader.h"
#include "ScriptMgr.h"
#include "ScriptReloadMgr.h"
@@ -50,7 +52,6 @@
#include "WorldSocketMgr.h"
#include <openssl/opensslv.h>
#include <openssl/crypto.h>
#include <boost/asio/io_service.hpp>
#include <boost/asio/deadline_timer.hpp>
#include <boost/asio/signal_set.hpp>
#include <boost/filesystem/operations.hpp>
@@ -84,8 +85,8 @@ int m_ServiceStatus = -1;
class FreezeDetector
{
public:
FreezeDetector(boost::asio::io_service& ioService, uint32 maxCoreStuckTime)
: _timer(ioService), _worldLoopCounter(0), _lastChangeMsTime(0), _maxCoreStuckTimeInMs(maxCoreStuckTime) { }
FreezeDetector(Trinity::Asio::IoContext& ioContext, uint32 maxCoreStuckTime)
: _timer(ioContext), _worldLoopCounter(0), _lastChangeMsTime(0), _maxCoreStuckTimeInMs(maxCoreStuckTime) { }
static void Start(std::shared_ptr<FreezeDetector> const& freezeDetector)
{
@@ -103,13 +104,13 @@ class FreezeDetector
};
void SignalHandler(boost::system::error_code const& error, int signalNumber);
AsyncAcceptor* StartRaSocketAcceptor(boost::asio::io_service& ioService);
AsyncAcceptor* StartRaSocketAcceptor(Trinity::Asio::IoContext& ioContext);
bool StartDB();
void StopDB();
void WorldUpdateLoop();
void ClearOnlineAccounts();
void ShutdownCLIThread(std::thread* cliThread);
bool LoadRealmInfo(boost::asio::io_service& ioService);
bool LoadRealmInfo(Trinity::Asio::IoContext& ioContext);
variables_map GetConsoleArguments(int argc, char** argv, fs::path& configFile, std::string& cfg_service);
/// Launch the Trinity server
@@ -143,11 +144,11 @@ extern int main(int argc, char** argv)
return 1;
}
std::shared_ptr<boost::asio::io_service> ioService = std::make_shared<boost::asio::io_service>();
std::shared_ptr<Trinity::Asio::IoContext> ioContext = std::make_shared<Trinity::Asio::IoContext>();
sLog->RegisterAppender<AppenderDB>();
// If logs are supposed to be handled async then we need to pass the io_service into the Log singleton
sLog->Initialize(sConfigMgr->GetBoolDefault("Log.Async.Enable", false) ? ioService.get() : nullptr);
// If logs are supposed to be handled async then we need to pass the IoContext into the Log singleton
sLog->Initialize(sConfigMgr->GetBoolDefault("Log.Async.Enable", false) ? ioContext.get() : nullptr);
Trinity::Banner::Show("worldserver-daemon",
[](char const* text)
@@ -184,8 +185,8 @@ extern int main(int argc, char** argv)
}
}
// Set signal handlers (this must be done before starting io_service threads, because otherwise they would unblock and exit)
boost::asio::signal_set signals(*ioService, SIGINT, SIGTERM);
// Set signal handlers (this must be done before starting IoContext threads, because otherwise they would unblock and exit)
boost::asio::signal_set signals(*ioContext, SIGINT, SIGTERM);
#if TRINITY_PLATFORM == TRINITY_PLATFORM_WINDOWS
signals.add(SIGBREAK);
#endif
@@ -193,9 +194,9 @@ extern int main(int argc, char** argv)
// Start the Boost based thread pool
int numThreads = sConfigMgr->GetIntDefault("ThreadPool", 1);
std::shared_ptr<std::vector<std::thread>> threadPool(new std::vector<std::thread>(), [ioService](std::vector<std::thread>* del)
std::shared_ptr<std::vector<std::thread>> threadPool(new std::vector<std::thread>(), [ioContext](std::vector<std::thread>* del)
{
ioService->stop();
ioContext->stop();
for (std::thread& thr : *del)
thr.join();
@@ -206,7 +207,7 @@ extern int main(int argc, char** argv)
numThreads = 1;
for (int i = 0; i < numThreads; ++i)
threadPool->push_back(std::thread([ioService]() { ioService->run(); }));
threadPool->push_back(std::thread([ioContext]() { ioContext->run(); }));
// Set process priority according to configuration settings
SetProcessPriority("server.worldserver", sConfigMgr->GetIntDefault(CONFIG_PROCESSOR_AFFINITY, 0), sConfigMgr->GetBoolDefault(CONFIG_HIGH_PRIORITY, false));
@@ -220,9 +221,9 @@ extern int main(int argc, char** argv)
// Set server offline (not connectable)
LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realm.Id.Realm);
LoadRealmInfo(*ioService);
LoadRealmInfo(*ioContext);
sMetric->Initialize(realm.Name, *ioService, []()
sMetric->Initialize(realm.Name, *ioContext, []()
{
TC_METRIC_VALUE("online_players", sWorld->GetPlayerCount());
});
@@ -258,7 +259,7 @@ extern int main(int argc, char** argv)
// Start the Remote Access port (acceptor) if enabled
std::unique_ptr<AsyncAcceptor> raAcceptor;
if (sConfigMgr->GetBoolDefault("Ra.Enable", false))
raAcceptor.reset(StartRaSocketAcceptor(*ioService));
raAcceptor.reset(StartRaSocketAcceptor(*ioContext));
// Start soap serving thread if enabled
std::shared_ptr<std::thread> soapThread;
@@ -284,7 +285,7 @@ extern int main(int argc, char** argv)
return 1;
}
if (!sWorldSocketMgr.StartNetwork(*ioService, worldListener, worldPort, networkThreads))
if (!sWorldSocketMgr.StartWorldNetwork(*ioContext, worldListener, worldPort, networkThreads))
{
TC_LOG_ERROR("server.worldserver", "Failed to initialize network");
return 1;
@@ -321,7 +322,7 @@ extern int main(int argc, char** argv)
std::shared_ptr<FreezeDetector> freezeDetector;
if (int coreStuckTime = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
{
freezeDetector = std::make_shared<FreezeDetector>(*ioService, coreStuckTime * 1000);
freezeDetector = std::make_shared<FreezeDetector>(*ioContext, coreStuckTime * 1000);
FreezeDetector::Start(freezeDetector);
TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", coreStuckTime);
}
@@ -477,12 +478,12 @@ void FreezeDetector::Handler(std::weak_ptr<FreezeDetector> freezeDetectorRef, bo
}
}
AsyncAcceptor* StartRaSocketAcceptor(boost::asio::io_service& ioService)
AsyncAcceptor* StartRaSocketAcceptor(Trinity::Asio::IoContext& ioContext)
{
uint16 raPort = uint16(sConfigMgr->GetIntDefault("Ra.Port", 3443));
std::string raListener = sConfigMgr->GetStringDefault("Ra.IP", "0.0.0.0");
AsyncAcceptor* acceptor = new AsyncAcceptor(ioService, raListener, raPort);
AsyncAcceptor* acceptor = new AsyncAcceptor(ioContext, raListener, raPort);
if (!acceptor->Bind())
{
TC_LOG_ERROR("server.worldserver", "Failed to bind RA socket acceptor");
@@ -494,48 +495,42 @@ AsyncAcceptor* StartRaSocketAcceptor(boost::asio::io_service& ioService)
return acceptor;
}
bool LoadRealmInfo(boost::asio::io_service& ioService)
bool LoadRealmInfo(Trinity::Asio::IoContext& ioContext)
{
boost::asio::ip::tcp::resolver resolver(ioService);
boost::asio::ip::tcp::resolver::iterator end;
QueryResult result = LoginDatabase.PQuery("SELECT id, name, address, localAddress, localSubnetMask, port, icon, flag, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE id = %u", realm.Id.Realm);
if (!result)
return false;
boost::asio::ip::tcp::resolver resolver(ioContext);
Field* fields = result->Fetch();
realm.Name = fields[1].GetString();
boost::asio::ip::tcp::resolver::query externalAddressQuery(boost::asio::ip::tcp::v4(), fields[2].GetString(), "");
boost::system::error_code ec;
boost::asio::ip::tcp::resolver::iterator endPoint = resolver.resolve(externalAddressQuery, ec);
if (endPoint == end || ec)
Optional<boost::asio::ip::tcp::endpoint> externalAddress = Trinity::Net::Resolve(resolver, boost::asio::ip::tcp::v4(), fields[2].GetString(), "");
if (!externalAddress)
{
TC_LOG_ERROR("server.worldserver", "Could not resolve address %s", fields[2].GetString().c_str());
return false;
}
realm.ExternalAddress = Trinity::make_unique<boost::asio::ip::address>((*endPoint).endpoint().address());
realm.ExternalAddress = Trinity::make_unique<boost::asio::ip::address>(externalAddress->address());
boost::asio::ip::tcp::resolver::query localAddressQuery(boost::asio::ip::tcp::v4(), fields[3].GetString(), "");
endPoint = resolver.resolve(localAddressQuery, ec);
if (endPoint == end || ec)
Optional<boost::asio::ip::tcp::endpoint> localAddress = Trinity::Net::Resolve(resolver, boost::asio::ip::tcp::v4(), fields[3].GetString(), "");
if (!localAddress)
{
TC_LOG_ERROR("server.worldserver", "Could not resolve address %s", fields[3].GetString().c_str());
return false;
}
realm.LocalAddress = Trinity::make_unique<boost::asio::ip::address>((*endPoint).endpoint().address());
realm.LocalAddress = Trinity::make_unique<boost::asio::ip::address>(localAddress->address());
boost::asio::ip::tcp::resolver::query localSubmaskQuery(boost::asio::ip::tcp::v4(), fields[4].GetString(), "");
endPoint = resolver.resolve(localSubmaskQuery, ec);
if (endPoint == end || ec)
Optional<boost::asio::ip::tcp::endpoint> localSubmask = Trinity::Net::Resolve(resolver, boost::asio::ip::tcp::v4(), fields[4].GetString(), "");
if (!localSubmask)
{
TC_LOG_ERROR("server.worldserver", "Could not resolve address %s", fields[4].GetString().c_str());
return false;
}
realm.LocalSubnetMask = Trinity::make_unique<boost::asio::ip::address>((*endPoint).endpoint().address());
realm.LocalSubnetMask = Trinity::make_unique<boost::asio::ip::address>(localSubmask->address());
realm.Port = fields[5].GetUInt16();
realm.Type = fields[6].GetUInt8();