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* Fix bug that quest src items not taken from players on completing quest
--HG-- branch : trunk
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@@ -13167,7 +13167,7 @@ void Player::RewardQuest( Quest const *pQuest, uint32 reward, Object* questGiver
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DestroyItemCount( pQuest->ReqItemId[i], pQuest->ReqItemCount[i], true);
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}
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//TakeQuestSourceItem() ?
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TakeQuestSourceItem(quest_id, true); // take quest src item from player on completing quest
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for(uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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{
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