Map local guids 6.x -> 4.3.4

Ported the following commits:
ca83e14f8b
ee1c1b97be
18e4ab6911
bf37446b3c
cb854a2b7b
This commit is contained in:
ariel-
2016-01-10 19:19:19 -03:00
parent 694c89d76d
commit b3ea9fbbe5
163 changed files with 2448 additions and 2328 deletions

View File

@@ -40,8 +40,8 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
return;
//TC_LOG_DEBUG("network", "WORLD: Received CMSG_DUEL_ACCEPTED");
TC_LOG_DEBUG("network", "Player 1 is: %u (%s)", player->GetGUIDLow(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %u (%s)", plTarget->GetGUIDLow(), plTarget->GetName().c_str());
TC_LOG_DEBUG("network", "Player 1 is: %u (%s)", player->GetGUID().GetCounter(), player->GetName().c_str());
TC_LOG_DEBUG("network", "Player 2 is: %u (%s)", plTarget->GetGUID().GetCounter(), plTarget->GetName().c_str());
time_t now = time(NULL);
player->duel->startTimer = now;