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Map local guids 6.x -> 4.3.4
Ported the following commits:ca83e14f8bee1c1b97be18e4ab6911bf37446b3ccb854a2b7b
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@@ -201,7 +201,7 @@ class CharacterActionIpLogger : public PlayerScript
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// We declare all the required variables
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uint32 playerGuid = player->GetSession()->GetAccountId();
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uint32 characterGuid = player->GetGUIDLow();
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uint32 characterGuid = player->GetGUID().GetCounter();
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const std::string currentIp = player->GetSession()->GetRemoteAddress();
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std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it...
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