From b405d045999cae3fc56260c87ee2c5ad642e6ade Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 30 Jun 2025 16:42:08 +0200 Subject: [PATCH] Core/DataStores: Fixed loading GameObjectLabel.db2 Closes #31102 --- src/server/game/DataStores/DB2Stores.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/DataStores/DB2Stores.cpp b/src/server/game/DataStores/DB2Stores.cpp index 521fbcfb8cc..0d26fbf5529 100644 --- a/src/server/game/DataStores/DB2Stores.cpp +++ b/src/server/game/DataStores/DB2Stores.cpp @@ -1325,7 +1325,7 @@ void DB2Manager::IndexLoadedStores() } for (GameObjectLabelEntry const* gameobjectLabel : sGameObjectLabelStore) - _creatureLabels[gameobjectLabel->GameObjectID].push_back(gameobjectLabel->LabelID); + _gameobjectLabels[gameobjectLabel->GameObjectID].push_back(gameobjectLabel->LabelID); for (HeirloomEntry const* heirloom : sHeirloomStore) _heirlooms[heirloom->ItemID] = heirloom;