Core/Game: Include cleanup part 5

* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
Shauren
2017-06-04 01:00:45 +02:00
parent ec72a59b08
commit b453e12423
442 changed files with 3521 additions and 2850 deletions

View File

@@ -19,15 +19,16 @@
* Interaction between core and LFGScripts
*/
#include "Common.h"
#include "Log.h"
#include "SharedDefines.h"
#include "Player.h"
#include "Group.h"
#include "LFGScripts.h"
#include "Common.h"
#include "Group.h"
#include "LFGMgr.h"
#include "ScriptMgr.h"
#include "Log.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SharedDefines.h"
#include "WorldSession.h"
namespace lfg