Core/Game: Include cleanup part 5

* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
Shauren
2017-06-04 01:00:45 +02:00
parent ec72a59b08
commit b453e12423
442 changed files with 3521 additions and 2850 deletions

View File

@@ -16,11 +16,13 @@
*/
#include "GuildMgr.h"
#include "DB2Stores.h"
#include "DatabaseEnv.h"
#include "Guild.h"
#include "Log.h"
#include "ObjectMgr.h"
#include "World.h"
#include <algorithm>
GuildMgr::GuildMgr() : NextGuildId(UI64LIT(1))
{