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Core/Game: Include cleanup part 5
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
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@@ -16,15 +16,15 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "WorldSession.h"
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#include "Common.h"
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#include "DB2Stores.h"
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#include "Log.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Pet.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "TalentPackets.h"
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#include "Player.h"
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#include "SpellPackets.h"
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#include "TalentPackets.h"
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void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& packet)
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{
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