Core/Game: Include cleanup part 5

* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
Shauren
2017-06-04 01:00:45 +02:00
parent ec72a59b08
commit b453e12423
442 changed files with 3521 additions and 2850 deletions

View File

@@ -39,6 +39,7 @@
#include "World.h"
#include "WorldSession.h"
#include <sstream>
#include <cstdarg>
BossBoundaryData::~BossBoundaryData()
{