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Core/Game: Include cleanup part 5
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
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@@ -24,6 +24,7 @@
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#include "CellImpl.h"
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#include "CombatAI.h"
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#include "GridNotifiersImpl.h"
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#include "MotionMaster.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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@@ -30,6 +30,7 @@
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#include "ScriptMgr.h"
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#include "DB2Structure.h"
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#include "Map.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "PassiveAI.h"
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#include "PetDefines.h"
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@@ -24,6 +24,7 @@
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#include "CellImpl.h"
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#include "CombatAI.h"
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#include "GridNotifiersImpl.h"
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#include "MotionMaster.h"
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#include "Pet.h"
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#include "PetAI.h"
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#include "Player.h"
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