Core/Game: Include cleanup part 5

* ObjectMgr.h
* Player.h
* Unit.h
* G3D should no longer propagate everywhere from Spline/MotionMaster
This commit is contained in:
Shauren
2017-06-04 01:00:45 +02:00
parent ec72a59b08
commit b453e12423
442 changed files with 3521 additions and 2850 deletions

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@@ -24,6 +24,7 @@
#include "CellImpl.h"
#include "CombatAI.h"
#include "GridNotifiersImpl.h"
#include "MotionMaster.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"

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@@ -30,6 +30,7 @@
#include "ScriptMgr.h"
#include "DB2Structure.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "PassiveAI.h"
#include "PetDefines.h"

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@@ -24,6 +24,7 @@
#include "CellImpl.h"
#include "CombatAI.h"
#include "GridNotifiersImpl.h"
#include "MotionMaster.h"
#include "Pet.h"
#include "PetAI.h"
#include "Player.h"