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Core/Game: Include cleanup part 5
* ObjectMgr.h * Player.h * Unit.h * G3D should no longer propagate everywhere from Spline/MotionMaster
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@@ -97,9 +97,7 @@ void utf8print(void* /*arg*/, const char* str)
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if (!Utf8toWStr(str, strlen(str), wtemp_buf, wtemp_len))
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return;
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char temp_buf[6000];
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CharToOemBuffW(&wtemp_buf[0], &temp_buf[0], wtemp_len+1);
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printf(temp_buf);
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wprintf(L"%s", wtemp_buf);
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#else
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{
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printf("%s", str);
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