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Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
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@@ -570,7 +570,7 @@ void BattlefieldWG::OnBattleStart()
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// Update faction of relic, only attacker can click on
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relic->SetFaction(WintergraspFaction[GetAttackerTeam()]);
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// Set in use (not allow to click on before last door is broken)
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relic->AddFlag(GameObjectFlags(GO_FLAG_IN_USE | GO_FLAG_NOT_SELECTABLE));
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relic->SetFlag(GO_FLAG_IN_USE | GO_FLAG_NOT_SELECTABLE);
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m_titansRelicGUID = relic->GetGUID();
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}
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else
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@@ -967,7 +967,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim)
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HandlePromotion(killer, victim);
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// Allow to Skin non-released corpse
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victim->AddUnitFlag(UNIT_FLAG_SKINNABLE);
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victim->SetUnitFlag(UNIT_FLAG_SKINNABLE);
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}
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/// @todoRecent PvP activity worldstate
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@@ -1494,7 +1494,7 @@ void BfWGGameObjectBuilding::Destroyed()
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go->SetGoState(GO_STATE_ACTIVE);
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_wg->SetRelicInteractible(true);
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if (_wg->GetRelic())
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_wg->GetRelic()->RemoveFlag(GameObjectFlags(GO_FLAG_IN_USE | GO_FLAG_NOT_SELECTABLE));
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_wg->GetRelic()->RemoveFlag(GO_FLAG_IN_USE | GO_FLAG_NOT_SELECTABLE);
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else
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TC_LOG_ERROR("bg.battlefield.wg", "Titan Relic not found.");
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break;
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