diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 9af551a23fb..52637c34bf3 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -653,6 +653,7 @@ NavTerrain PathGenerator::GetNavTerrain(float x, float y, float z) if (liquidStatus == LIQUID_MAP_NO_WATER) return NAV_GROUND; + data.type_flags &= ~MAP_LIQUID_TYPE_DARK_WATER; switch (data.type_flags) { case MAP_LIQUID_TYPE_WATER: