Core/Spells: moved Improved Paladin Auras and Aura Mastery into SpellScripts

Closes #205
Closes #5163
Closes #6809
Closes #7408
Closes #9587
This commit is contained in:
joschiwald
2013-07-27 02:37:48 +02:00
parent 34fc72cf71
commit b4d2796e33
5 changed files with 254 additions and 108 deletions

View File

@@ -136,7 +136,7 @@ bool _SpellScript::EffectAuraNameCheck::Check(SpellInfo const* spellEntry, uint8
return true;
if (!spellEntry->Effects[effIndex].ApplyAuraName)
return false;
return (effAurName == SPELL_EFFECT_ANY) || (spellEntry->Effects[effIndex].ApplyAuraName == effAurName);
return (effAurName == SPELL_AURA_ANY) || (spellEntry->Effects[effIndex].ApplyAuraName == effAurName);
}
std::string _SpellScript::EffectAuraNameCheck::ToString()