TDB 1120.25081 - 2025/08/16

This commit is contained in:
TDB Release
2025-08-16 15:03:50 +00:00
parent de80c713d0
commit b4d69dfd6d
70 changed files with 78 additions and 32 deletions

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@@ -1,128 +0,0 @@
ALTER TABLE `characters`
ADD `bankTabs` tinyint unsigned NOT NULL DEFAULT 0 AFTER `bankSlots`,
DROP `bankBagSlotFlags1`,
DROP `bankBagSlotFlags2`,
DROP `bankBagSlotFlags3`,
DROP `bankBagSlotFlags4`,
DROP `bankBagSlotFlags5`,
DROP `bankBagSlotFlags6`,
DROP `bankBagSlotFlags7`;
UPDATE `characters` SET `bankTabs`=LEAST(6,GREATEST(
`bankSlots`,
IF((`playerFlags` & 0x20000000)<>0,6,0), -- unlocked void storage
IF((`playerFlagsEx` & 0x1)<>0,4,0), -- unlocked reagent bank
IF(`level`>=80,6,0)
));
--
-- Table structure for table `character_bank_tab_settings`
--
DROP TABLE IF EXISTS `character_bank_tab_settings`;
CREATE TABLE `character_bank_tab_settings` (
`characterGuid` bigint unsigned NOT NULL,
`tabId` tinyint unsigned NOT NULL,
`name` varchar(16) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`icon` varchar(64) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`description` varchar(2048) COLLATE utf8mb4_unicode_ci DEFAULT NULL,
`depositFlags` int DEFAULT '0',
PRIMARY KEY (`characterGuid`,`tabId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
INSERT INTO `character_bank_tab_settings` SELECT `guid`,0,'Tab 1',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 1;
INSERT INTO `character_bank_tab_settings` SELECT `guid`,1,'Tab 2',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 2;
INSERT INTO `character_bank_tab_settings` SELECT `guid`,2,'Tab 3',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 3;
INSERT INTO `character_bank_tab_settings` SELECT `guid`,3,'Reagents',NULL,NULL,0x80 FROM `characters` WHERE `bankTabs` >= 4;
INSERT INTO `character_bank_tab_settings` SELECT `guid`,4,'Void Storage 1',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 5;
INSERT INTO `character_bank_tab_settings` SELECT `guid`,5,'Void Storage 2',NULL,NULL,0 FROM `characters` WHERE `bankTabs` >= 6;
-- helper columns
-- character_inventory.bag_slot (inventory slot where the bag is stored)
-- character_inventory.new_slot
-- character_inventory.slot temporarily changed type to SMALLINT
ALTER TABLE `character_inventory`
ADD `bag_slot` INT,
ADD `new_slot` INT,
MODIFY `slot` SMALLINT UNSIGNED NOT NULL;
UPDATE `character_inventory` ci1
LEFT JOIN `character_inventory` ci2 ON ci1.bag = ci2.item
SET ci1.bag_slot = COALESCE(ci2.slot, 0);
-- move items that need moving out of the way
UPDATE `character_inventory` SET `slot`=`slot`+1000 WHERE `bag`=0 AND `slot` BETWEEN 63 AND 97; -- BankItemSlots/BankBagSlots
UPDATE `character_inventory` SET `slot`=`slot`+1000 WHERE `bag`=0 AND `slot` BETWEEN 110 AND 207; -- ReagentSlots
-- adjust BuyBackSlots/ChildEquipmentSlots/EquipableSpellSlots/AccountBankBagSlots
UPDATE `character_inventory` SET `slot`=`slot`-29 WHERE `bag`=0 AND `slot` BETWEEN 98 AND 109; -- BuyBackSlots
UPDATE `character_inventory` SET `slot`=`slot`-127 WHERE `bag`=0 AND `slot` BETWEEN 208 AND 231; -- ChildEquipmentSlots/EquipableSpellSlots/AccountBankBagSlots
SET @item_guid := 0;
SELECT MAX(guid) INTO @item_guid FROM item_instance;
-- create new bags
INSERT INTO `character_inventory` (`guid`,`bag`,`slot`,`item`)
SELECT cbts.characterGuid, 0, 63 + cbts.`tabId`, (@item_guid := @item_guid + 1) FROM `character_bank_tab_settings` cbts;
INSERT INTO `item_instance` (`guid`,`itemEntry`,`owner_guid`,`charges`,`flags`,`enchantments`,`playedTime`,`createTime`,`text`,`bonusListIDs`)
SELECT ci.`item`, 242709, ci.`guid`, '', 0x1, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', c.totaltime, UNIX_TIMESTAMP(),'',''
FROM `character_inventory` ci
LEFT JOIN `characters` c ON c.`guid` = ci.`guid`
WHERE ci.`bag` = 0 AND ci.`slot` BETWEEN 63 AND 68;
-- calculate new slots for old banked items
UPDATE `character_inventory` ci
LEFT JOIN (
SELECT item, new_slot
FROM (
SELECT guid, bag, slot, item, IF(@prev <> guid, @row_num:=0,@row_num:=@row_num+1) AS new_slot, @prev:=guid
FROM character_inventory,
(SELECT @row_num:=0) rn,
(SELECT @prev:='') prev
WHERE (bag_slot = 0 AND slot BETWEEN 1063 AND 1097) OR bag_slot BETWEEN 91 AND 97
ORDER BY guid, bag_slot, slot
) `window`
) new_slots ON new_slots.item = ci.item
SET ci.new_slot = new_slots.new_slot;
-- assign new bags and slots
UPDATE `character_inventory` ci
LEFT JOIN `character_inventory` ci2 ON ci2.guid = ci.guid AND ci2.bag = 0 AND ci2.slot = (ci.new_slot DIV 98) + 63
SET ci.bag = ci2.item, ci.slot = ci.new_slot MOD 98
WHERE (ci.bag_slot = 0 AND ci.slot BETWEEN 1063 AND 1097) OR ci.bag_slot BETWEEN 91 AND 97;
-- move reagents as-is (bag is the same size)
UPDATE `character_inventory` ci
LEFT JOIN `character_inventory` ci2 ON ci2.guid = ci.guid AND ci2.bag = 0 AND ci2.slot = 66
SET ci.bag = ci2.item, ci.slot = ci.slot - 1110
WHERE (ci.bag_slot = 0 AND ci.slot BETWEEN 1110 AND 1207);
-- void storage
ALTER TABLE `character_void_storage`
ADD `itemGuid` BIGINT UNSIGNED,
ADD `bagGuid` BIGINT UNSIGNED;
-- generate guids for void storage
UPDATE `character_void_storage` cvs
SET
cvs.`itemGuid` = (@item_guid := @item_guid + 1),
cvs.`bagGuid` = (SELECT ci.`item` FROM `character_inventory` ci WHERE ci.`guid` = cvs.`playerGuid` AND ci.`bag` = 0 AND ci.`slot` = 67 + (cvs.`slot` DIV 80));
-- create items from void storage
INSERT INTO `item_instance` (`guid`, `itemEntry`, `owner_guid`, `creatorGuid`, `charges`, `flags`, `enchantments`, `randomBonusListId`, `durability`, `playedTime`, `createTime`, `text`, `context`, `bonusListIDs`)
SELECT cvs.`itemGuid`, cvs.`itemEntry`, cvs.`playerGuid`, cvs.`creatorGuid`, '', 0x1, '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ', cvs.`randomBonusListId`, 999, c.`totaltime`, UNIX_TIMESTAMP(), '', cvs.context, cvs.bonusListIDs FROM `character_void_storage` cvs
LEFT JOIN `characters` c ON c.`guid` = cvs.`playerGuid`;
INSERT INTO `item_instance_modifiers` (`itemGuid`, `fixedScalingLevel`, `artifactKnowledgeLevel`)
SELECT cvs.`itemGuid`, COALESCE(cvs.`fixedScalingLevel`, 0), COALESCE(cvs.`artifactKnowledgeLevel`, 0) FROM `character_void_storage` cvs
WHERE cvs.`fixedScalingLevel` > 0 OR cvs.`artifactKnowledgeLevel` > 0;
INSERT INTO `character_inventory` (`guid`, `bag`, `slot`, `item`)
SELECT cvs.`playerGuid`, cvs.`bagGuid`, cvs.`slot` MOD 80, cvs.`itemGuid` FROM `character_void_storage` cvs;
ALTER TABLE `character_inventory`
DROP `bag_slot`,
DROP `new_slot`,
MODIFY `slot` TINYINT UNSIGNED NOT NULL DEFAULT 0;
DROP TABLE IF EXISTS `character_void_storage`;

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@@ -1,3 +1,3 @@
-- TDB 1117.25071 characters
-- TDB 1120.25081 characters
UPDATE `updates` SET `state`='ARCHIVED',`speed`=0;
REPLACE INTO `updates_include` (`path`, `state`) VALUES ('$/sql/old/11.x/characters', 'ARCHIVED');