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[svn] Remove a hack on triggered spell target selection.
Some minor fixes. --HG-- branch : trunk
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@@ -57,7 +57,6 @@
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#include "Util.h"
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#include "TemporarySummon.h"
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pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
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{
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&Spell::EffectNULL, // 0
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@@ -223,7 +222,7 @@ void Spell::EffectNULL(uint32 /*i*/)
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void Spell::EffectUnused(uint32 /*i*/)
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{
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// NOT USED BY ANY SPELL OR USELESS OR IMPLEMENTED IN DIFFERENT WAY IN TRINITY
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// NOT USED BY ANY SPELL OR USELESS OR IMPLEMENTED IN DIFFERENT WAY IN MANGOS
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}
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void Spell::EffectResurrectNew(uint32 i)
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