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* Fix visual bug that makes client believe that his recently tamed pet has no talent points.
--HG-- branch : trunk
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@@ -13242,7 +13242,6 @@ Pet* Unit::CreateTamedPetFrom(Creature* creatureTarget,uint32 spell_id)
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// this enables pet details window (Shift+P)
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pet->InitPetCreateSpells();
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//pet->InitLevelupSpellsForLevel();
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pet->InitTalentForLevel();
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pet->SetHealth(pet->GetMaxHealth());
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return pet;
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