Fixed the crashes

This commit is contained in:
Subv
2014-07-05 21:38:29 -05:00
parent 42b2041aeb
commit b5d5768d44
6 changed files with 35 additions and 31 deletions

View File

@@ -221,23 +221,23 @@ class ServerScript : public ScriptObject
virtual void OnNetworkStop() { }
// Called when a remote socket establishes a connection to the server. Do not store the socket object.
virtual void OnSocketOpen(WorldTcpSession* /*socket*/) { }
virtual void OnSocketOpen(std::shared_ptr<WorldTcpSession> /*socket*/) { }
// Called when a socket is closed. Do not store the socket object, and do not rely on the connection
// being open; it is not.
virtual void OnSocketClose(WorldTcpSession* /*socket*/, bool /*wasNew*/) { }
virtual void OnSocketClose(std::shared_ptr<WorldTcpSession> /*socket*/, bool /*wasNew*/) { }
// Called when a packet is sent to a client. The packet object is a copy of the original packet, so reading
// and modifying it is safe.
virtual void OnPacketSend(WorldTcpSession* /*socket*/, WorldPacket& /*packet*/) { }
virtual void OnPacketSend(std::shared_ptr<WorldTcpSession> /*socket*/, WorldPacket& /*packet*/) { }
// Called when a (valid) packet is received by a client. The packet object is a copy of the original packet, so
// reading and modifying it is safe.
virtual void OnPacketReceive(WorldTcpSession* /*socket*/, WorldPacket& /*packet*/) { }
virtual void OnPacketReceive(std::shared_ptr<WorldTcpSession> /*socket*/, WorldPacket& /*packet*/) { }
// Called when an invalid (unknown opcode) packet is received by a client. The packet is a reference to the orignal
// packet; not a copy. This allows you to actually handle unknown packets (for whatever purpose).
virtual void OnUnknownPacketReceive(WorldTcpSession* /*socket*/, WorldPacket& /*packet*/) { }
virtual void OnUnknownPacketReceive(std::shared_ptr<WorldTcpSession> /*socket*/, WorldPacket& /*packet*/) { }
};
class WorldScript : public ScriptObject
@@ -908,11 +908,11 @@ class ScriptMgr
void OnNetworkStart();
void OnNetworkStop();
void OnSocketOpen(WorldTcpSession* socket);
void OnSocketClose(WorldTcpSession* socket, bool wasNew);
void OnPacketReceive(WorldTcpSession* socket, WorldPacket packet);
void OnPacketSend(WorldTcpSession* socket, WorldPacket packet);
void OnUnknownPacketReceive(WorldTcpSession* socket, WorldPacket packet);
void OnSocketOpen(std::shared_ptr<WorldTcpSession> socket);
void OnSocketClose(std::shared_ptr<WorldTcpSession> socket, bool wasNew);
void OnPacketReceive(std::shared_ptr<WorldTcpSession> socket, WorldPacket packet);
void OnPacketSend(std::shared_ptr<WorldTcpSession> socket, WorldPacket packet);
void OnUnknownPacketReceive(std::shared_ptr<WorldTcpSession> socket, WorldPacket packet);
public: /* WorldScript */