*Update to Mangos 6902. Source: Mangos.

*Skipped rev: rev 6893, some code about waypoint movement.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-12 11:21:28 -06:00
parent 135f39a5ef
commit b6c288ca9f
84 changed files with 785 additions and 705 deletions

View File

@@ -52,7 +52,7 @@ ObjectGridRespawnMover::Visit(CreatureMapType &m)
{
// creature in unloading grid can have respawn point in another grid
// if it will be unloaded then it will not respawn in original grid until unload/load original grid
// move to respwn point to prevent this case. For player view in respawn grid this wll be normal respawn.
// move to respawn point to prevent this case. For player view in respawn grid this will be normal respawn.
for(CreatureMapType::iterator iter=m.begin(), next; iter != m.end(); iter = next)
{
next = iter; ++next;