diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index d35b4684067..d2274f59581 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -9828,7 +9828,7 @@ void Unit::SetLevel(uint8 lvl) void Unit::SetHealth(uint32 val) { - if (getDeathState() == JUST_DIED) + if (getDeathState() == JUST_DIED || getDeathState() == CORPSE) val = 0; else if (GetTypeId() == TYPEID_PLAYER && getDeathState() == DEAD) val = 1;