Core/Game: Move singleton instances into compilation units

* Fixes issues when building shared libraries
  (prevents gcc and clang from providing several instance)

(cherry picked from commit 329225b40d)
This commit is contained in:
Naios
2016-03-11 19:41:10 +01:00
parent 3a4ec8bcbe
commit b7f936891a
66 changed files with 251 additions and 175 deletions

View File

@@ -62,6 +62,12 @@ void MapManager::InitializeVisibilityDistanceInfo()
(*iter).second->InitVisibilityDistance();
}
MapManager* MapManager::instance()
{
static MapManager instance;
return &instance;
}
Map* MapManager::CreateBaseMap(uint32 id)
{
Map* map = FindBaseMap(id);