Core/Game: Move singleton instances into compilation units

* Fixes issues when building shared libraries
  (prevents gcc and clang from providing several instance)

(cherry picked from commit 329225b40d)
This commit is contained in:
Naios
2016-03-11 19:41:10 +01:00
parent 3a4ec8bcbe
commit b7f936891a
66 changed files with 251 additions and 175 deletions

View File

@@ -23,6 +23,12 @@
ScriptPointVector const SystemMgr::_empty;
SystemMgr* SystemMgr::instance()
{
static SystemMgr instance;
return &instance;
}
void SystemMgr::LoadScriptWaypoints()
{
uint32 oldMSTime = getMSTime();