Core/Game: Move singleton instances into compilation units

* Fixes issues when building shared libraries
  (prevents gcc and clang from providing several instance)

(cherry picked from commit 329225b40d)
This commit is contained in:
Naios
2016-03-11 19:41:10 +01:00
parent 3a4ec8bcbe
commit b7f936891a
66 changed files with 251 additions and 175 deletions

View File

@@ -52,11 +52,7 @@ class SystemMgr
~SystemMgr() { }
public:
static SystemMgr* instance()
{
static SystemMgr instance;
return &instance;
}
static SystemMgr* instance();
typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap;